We'll construct a bridge from Thera's spidersilk and local vegetation. We'll spend a bit of time on this as it's the first test of Viscaria & Thera's plans to use spidersilk for bridge construction (Craft:Spidersilk roll?).
While Thera does this, Viscaria will use ceremonially spont'd InTe spells and Burrowfingers* to shape an easier path. Vin stands guard while she does this, and the rest are encouraged to explore up- and down-stream.
Viscaria will also cast a few spont'd ReTe Craft spells at the part of the mountain nearest the stream and bridge, first carving stone blocks which leave a safe space to camp in (or, she thinks, retreat to), and then to fortify the bridge.
The Golden Chord between Viscaria and Thera make this a fairly safe, though magic-intensive plan of attack. I suspect that the mundane companions may get bored with the long ceremonial InTe, and may forge ahead. Perhaps one of them will find a cave network or something that will shorten the trip.
- = Spells:
In 14 + Te 15(+3) +Aura 5 + Sta 0+ AL 1+ Philo 4 = 42+die /2 = 21+ (die/2)
Miner's Keen Eye (Lvl 20, MRB 153) or similar should be able to tell what the mountain is made out of around the path, so that Viscaria can make a sound bridge/path wide enough for us to travel up safely. It would also help us locate a source of stone that we could quarry later.
Burrowfingers Pe 5 + Te 15(+3) +Aura 5 + Sta 0 = 28 + die
PeTe20 Touch, Mom, Part,
Default is 6 foot high x 10 feet wide x 45 feet long. Instead, do about 5ft wide for 90ft long.
ReTe Craft spells will be Lvl 10, Re 5 + Te 15(+3) +Aura 5 + Sta 0 = 28 + die /2.
Int 3 + Finesse (Re) 2= 5 + die
Since Viscaria can use Burrowfingers to create secure alcoves to do all this in, I'm assuming these don't count as stressful situations, but I don't recall if the sponts require a roll regardless of circumstance. How many die rolls do you want?