Balaenatores
Key Facts
- Favored Tribunals: Provençal
- Major Non-Hermetic Virtue: Greater Immunity to Drowning
- Minor Hermetic Virtue: Minor Magical Focus: Whaling
- Major Hermetic Flaw: Necessary Condition: Holding Harpoon
History
Since at least the late 7th century the Bay of Biscay has been at the forefront of a particularly dangerous profession: Whaling. The riches that can be made in this trade barely makes it worth the risk, yet the people of the Basque coasts have continuously hunted these massive creatures.
Whalers often sought out methods and charms to make their hunts easier and safer. As these protective charms, superstition and minor craft magic expanded one after one it slowly turned into a minor and obscure magical tradition.
The tradition continued to grow and develop new protections, eventually being noticed by the Hermetic Order and invited into the Young House. The tradition was eager to accept as this new magic was much more effective than their own charms, though the Parma was of little use to them. Some magi of the Provençal tribunal protested claiming the tradition was way to weak for the Order, but these protests were only voiced before the first member had already sworn the Oath and had his Arts opened. The tradition's name comes from this original member, whose Latin was very poor.
Culture
The tradition is still deeply rooted in whaling and much of its customs are determined by it. Most members consider themselves whalers first and magicians second. Being a magi is a means to an end. That end being more whales captured and their oil and blubber harvested. Perhaps itâs not surprising then that the traditionâs Gauntlet is hunting down a whale. These Gauntlets can almost rival House Flambeauâs in its flashiness.
Magi focus on developing spells and items which makes whaling easier and less dangerous. Luckily hunting whales can be quite profitable both in mundane and magical means. Whales' sweet smelling mouths attract all sorts of beings, some of which can be harvested for vis. Magical whales are usually way too large to hunt, though this hasnât stopped the tradition from trying. A whaleâs bone, oil and blubber all make good material for enchanted items and resonant materials. They all fetch quite the price as well.
The tradition is also highly local and as a consequence very closely tied together. There are very few members of the tradition which makes this even easier. The tradition meets regularly for their favoured pastime: whaling. These hunts are orchestrated by the traditionâs leader who live at and care for the traditionâs look-out towers and ships.
Currently the tradition is â along with the mundane whalers in the Bay of Biscay â planning to expand their influence along the coast. Moving into the Iberian Tribunal northern coast and possibly even the English Isles, where enterally different whales are said to be found.
Characters
Most magi specialize in Aquam and Animal, the two most useful arts for whaling. Due to the Gift, most members try to invent spells or items that replace the crew, since even the slightest unease could have disastrous effects on a hunt. A notable exception is the hunt where each member of the tradition partakes. Many members are loners even when not whaling, preferring solitude on the ocean or staying in some watchtower. Many have little interest in the Order and its politics, though its magical secret has a great allure.
Many characters have good scores in Profession: Sailor and of course Profession: Whaler, Awareness and Swim are also common abilities â all of whom are taught during apprenticeship. Even when drowning isnât a threat, there is still much danger in sailing. Losing an arm or a leg isnât uncommon, especially not during apprenticeship. Some magical whales are known to remember those who try to attack it and have been known to await their revenge â represented by the Supernatural Nuisance