Abe's Ideas

Book series idea :herbalism (series of 5)
when you study these books (takes at least 5 seasons ) you gain 25 xp towards the herbalism skill.
interesting idea huh? How would you improve this idea?

Um, if you read a book for five seasons and gain 25 xp, then it was just a Quality 5 book. Nothing revolutionary there.

that's 25 xp TIMES the number of volumes you read TIMES the seasons read.

That's 625xp toward Herbalism, which is enough to bring someone with zero skill in Herbalism to a 15. This is a bad/stupid idea.

well, it's just a idea, if you have a better idea on how to handle it please do so.

You asked if it was an interesting idea, and I told you (it isn't). And yes, I do have a better idea of how to handle the aesthetic of your idea; use the rules provided in the Core Rules and Covenants.

creature paint-a paint that conjures creatures that look like the creature you painted(make a painting roll with a pentalty that the gm feels appropriate)
what do you thing?

A bit more flexible more than I really think CrAn(various req) spells are really supposed to be, but whatever.
Charged device.

The closest thing I can think of would be using Muto based Animae Magic (a House Merinita Mystery). MuIm Animae Magic can affect pictures/portraits, but they can't actually leave their frame, so you'd likely be looking at needing requisites to do what you're proposing. Add in the extra levels for the Faerie's Might and to allow them to affect extra senses and it's likely you're looking at some fairly high level spells.

thanks for the advice!

what would happen if magi discovered dodo's or bananas?

Bananas are known in medieval times,at least in Islamic lands, although I don't know how well known they are beyond the Mediterranean.

As for dodos, they're just another ground bird unless there's something magic about them.

I like to think birds are inherently magical, especially the non-flying ones, since they're effectively the modern dinosaur... But they aren't unusually likely to be Magical, no :stuck_out_tongue:

weapon sighting monocle
a enchanted item that allow the user to gain +3 to strike with any weapon in hand!

Wand of steam cleaning-basically a wand that produces a LARGE cloud of steam that cleans the target COMPLETELY!
What do you think?

As a general idea I don't think just producing the steam will clean anything, it needs a controlled and fine approach, which also removes the steam once it dislodges the soil, dirt, etc.
CrAu base of 5 for slightly unnatural effect. Rego sub-effect for the removal. +1 Touch, Mom, Ind, maybe +1 mag for the cleaning of an entire unspecified thing. ... So CrAu/Re15,
Also requires a finesse check to use, botches might wreck the material. It might also scold but do no real damage (perhaps +0 damage roll).
As an enchanted wand: +10 unlimited uses.

Thanks for understanding the concept.

New spell? Mend the book made by man
Preqisites- duration-Inst Target-ind range-sight
Effect-you instantly restore any book written by a mortal
What do you think of this offering?

If the caster doesn't know the book, that creates knowledge.
Creating knowledge is normally explicitly impossible.

The HoH:TL book has a spell in the Mercere section that recreates a damaged book, ritual with arcane connection.