Adelbert at 60 years out of apprenticeship
Characteristics: Int +2, Per +3, Pre 0, Com 0, Str -2, Sta +1(1), Dex 0, Qik 0
Size: 0
Age: 90 (66)
Decrepitude: 0
Warping Score: 3 (10)
Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus Affinity Artes Liberales, Affinity Intellego, Affinity Magic Theory, Cautious with Artes Liberales, Celestial Magic, Educated, Hermetic Prestige*, Keen Vision, Periapts, Potent Magic minor, astrological house of Genitor, Puissant Intellego, Puissant Magic Theory, True Friend , Claritas, Restriction Complete Darkness, Arcane connection from place of his birth, Astrological mutable flawed magic resistance (vim and mentem), Busybody, Cyclic Magic negative (nighttime), Deleterious Circumstances (underground), Fear of Darkness, Incompatible arts (CrIg and ReIg)
*Free virtue for House membership.
Personality Traits: rumor hound +2, protective of other magi +2, protective of his grandchildren +1, defensive of the code of Hermes +1
Reputations: Quaesitor,investigator +3 (order), Skilled with intellego magic +2 (tribunal), Weak understanding of the code of Hermes +1 (quasitors)
Combat:
Brawl (fist): Init 0, Attack +1, Defense +1, Damage 0
Brawl (bludgeon) : Init 0, Attack +3, Defense +1, Damage +2
Soak: +4
Fatigue Levels: OK, 0, –1, –3, –5, Unconscious
Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)
Abilities: Athletics 1 (running), Artes Liberales 7 (Astronomy), Awareness 5 (searching), Brawl 1 (dodge), Code of Hermes 4 (political intrigue), Concentration 4 (spell concentration), Faerie Lore 1 (faeries that interact with the order of hermes), Finesse 3(aimed spells), Folk Ken 1 (monks), German 5 (Tyrol dialect), Infernal Lore 1 (demons that interact with the order of hermes), Intrigue 1(rumor mongering), Latin 5 (Hermetic use), Leadership 1 (in the lab)Magic Lore 1 (regios), Magic Theory 9 +2 (1) (enchanting items), Magoi of the Star lore 5 (conducting initiations), Medicine 2 (physician), Organization Lore Order of Hermes 2, Parma Magica 5 (Ignem), Penetration 3 (9) (Mentem), Philosophae 2 (ceremonial magic), Portuguese 3) (grogs), Profession Scribe 1(copying hermetic texts), Stealth 1 (hide),
Arts: Cr 8, In 26 +3, Mu 7, Pe 7, Re 8, An 5, Aq 5, Au 5, Co 9, He 5, Ig 5, Im 8, Me 16, Te 5, Vi 16
Twilight Scars: those who are targeted by his spells often remember pleasant sights from their past.
Equipment: 6 pawns of vim in the form of astrological charts, 4 pawns of mentem in the form of rosary beads, the face of fear (3charges), a white poplar twig,, a small copper crown (carried in a pouch, not worn), piece of rock crystal, glove of intrigue 6 charges, Armillary sphere enchanted as his Talisman.
Encumbrance: 0
Spells Known:
Open the Tome of the Animal's Mind (InAn 25/+39)*
Voice of the Waters (InAq 35/+39)*
Eyes of the Cat (MuCo 5/+18)
Whispers Through the Black Gate (InCo(Me) 15/+43)*
The Inexorable Search (InCo 20/+43)*
Unwavering Sight of Flesh (InCo 20/+45)*
Whole from the Part (InCo 20/+43)*
Sight of the Molting Magus (InCo 25/+45)*
Eye of the Sage (InCo 30/+45)*
Ward Against the Curious Scullion (ReCo 30/+33) +10 potency - floor and crown
Leafy enclosure (CrHe 15/+21) potent - wood +3
Converse with Plant and Tree (InHe 25/+39)*
Trapping the Fire (MuIg(Te) 25/+14)
Engraving the Whole of Experience (InIm 10/+39)
Eyes of the Eagle (InIm 25/+44)*
Summoning the distant Image (InIm 25/+44)*
Discern the Images of Truth and Falsehood (InIm 35/+44)*
Veil of Invisibility (PeIm 20/+17)
Refresh the Engravings of Imagination (CrMe 20/+26)
Gift of Reason (CrMe 35/+26)
Frosty Breath of the Spoken Lie (InMe 20/+50)*
Posing the Silent Question (InMe 20/+50)*
A Question for Those Without Eyes (InMe 25/+50)*
See the Strike (InMe 25/+52)*
Thoughts Within Babble (InMe 25/+50)*
Ear of Truth (InMe 30/+54)(Mastery 2, acute sense, penetration)
Peering Into the Mortal Mind (InMe 30/+50)
Sounds of Aggression (InMe 30/+52)*
Vision of Movement (InMe 50/+52)*
Loss of but a Moment's Memory (PeMe 15/+25)
Scent of Peaceful Slumber (ReMe 25/+25)
Sense the Feet that Tread the Earth (InTe 30/+39)*
Invisible Sling of Vilano (ReTe 10/+14)
Restore the Faded Threads (CrVi 30/+26)
Bitter taste of Betrayal (InVi 15/+52)*
Map of the Faerie Hearth (InVi 20/+56)* +3 potency - rock and white poplar
Humiliate the Unclothed Spirit (InVi 30/+52)*
Impression of the Faded Sigil (InVi 30/+53)(Mastery 1, acute sense)
Sense the Lingering Magics (InVi 30/+50)
Odor of Lingering Magic (InVi 30/+53)(Mastery 1, acute sense)
Sight of the Active Magics (InVi 40/+53)(Mastery 1, acute sense)
Sight of the Sigil (InVi 50/+52)*
Wizard's Communion (MuVi 18/+25)
Cutting the Cords (PeVi 35/+25)
Aegis of the Hearth (ReVi 30/+26)
Opening the Intangible Tunnel (ReVi 30/+26)
Spell of Punctuality (ReVi 30/+26)
* bonus for talisman attunement
Appearance: Adelbert is a thin man of Mediterranean appearance. He frequently dresses in robes emphasizing his position as a Quaesitor.
Sigil: all of Adelbert's spells involve thematic elements of eyes or vision