The heroes in my Feng Shui 2 game reached their 5th Advancement last night. Several of the players have also expressed interest in swapping out their current characters for new heroes with different archetypes. We've been playing for almost a year and they want to try some variety.
In FS2 the whole party has the same number of advancements. How do you handle this when new heroes join? Whether it's a new player introducing a new character or an old player whose first hero leaves and a new hero enters, do the new heroes start with the same number of advancements?
In a way it's simpler if everyone has the same number of advancements, and that seems the letter and spirit of the rules. But there's also the fact that a player starting a new hero might not have the best idea how to play a new archetype--would it make any sense to give them a session or two before they can gain advancements?
Has this ever come in your games? How do you deal with it?