Evandrus will composes a compelling, and highly technicaly argument about why his projects would really benefit from an apprentice, the Order would benefit from apprentice, magic would benefit, etc. Magic Theory(11)+Int(3)+stress(4) =18
He will then send copies of this to several people in the Order who might know a Gifted child. Organization Lore: Order of Hermes(3) + Com(3) Stress(9) =15
He will then use that argument at a gathering of members of his house, explaining why they should help. Although he does customize it for his house a little. Mystery Cult Lore: House Merinita(4)+Pre(1)+Stress(0) I don't know how many potential botch dice that is... still its two successes.
On the way to pick up the apprentice bandits attack!
Evandrus promptly tries to flip the wagon to make an impromptu cover Athe(1)+ Str(2)+Stress(9)=12
Evandrus points out a bandit trying to flank them, and Aegis strikes. She misses, but its enough to send the bandits scrambling. Evan Awareness support(1) + Single Weapon(4)+Dex(0) + Stress(1), Stress(2)*2 = 9
An arrow flies towards Aegis as she tries to move out of cover an arrow flies towards her face, but she ducks back in time. Brawl (3)+Qik(0)+Stress(9)
That's another two successes!
Hadrian starts with shooting one of the defilers with his longbow. Bows(7)+Dex(2)+Stress(3) = 12
Aegis takes the lead with her blade stabbing another one in the throat. Single Weapon(4)+St(2)+Stress(6)=12
The ringleader throws a dagger at Aegis which she barely manages to dodge. Brawl(3)+Qik(0)+Stress(9)=12
That's three successes. Does just Evan get the benefits of success or can each member of the team take one?
Aegis starts giving out beer to some of the more upset folks on the theory people associating the Coven with alcohol and a pretty face will help things. Carouse(3)+Pre(2)=Stress(5)=11
Luckily the local priest can read Latin, so Aegis can communicate some and she makes a good impression, and convinces the priest to explain what is going on. Charm(3)+Com(2)+Stress(8) = 13
This is effectively the entirety of Aegis's social talents, but she tries to use general Folk Ken to try and get the feel of the town. It helps nothing. Folk Ken(0) Per(-1)+Stress(3)=2.
At this point she is attacked, and fails utterly to avoid the sucker punch. He had nails between his fingers. It was nasty. Well, not that nasty, this is Aegis. Brawl (3) + Qik (0) + Stress(4) = 9
She draws her blade. But the man is already running and she tangles it in her clothes besides. Single Weapon (4) + Str (2) + Stress (0) = 6, plus botch rolls.
She then does her best to patch herself up afterwards. Chirurgy 3 + Dex(0)+Stress(1) + Stress(10) = 23! That's one success! Woo! The bandages are enough to not show any awkward metal bits.
She tracked the man back to the witch's house! Aegis calls upon all her mystic talent and knowledge.
Magic Lore (3) +Int (-1) + Stress (7) = 9
Second Sight (4) + Per(-1) + Stress (8) = 11
Finesse (2) + Dex (0) + Stress (1), Stress(5)*2=12
She waits and watches. The witch uses a thin metal rod to kill create and kill a fire. Used it for cooking actually. Aegis sneaks in the next day, steals the rod, and sets the house on fire with it, and she manages to keep it from getting out of control. She hopes that's enough to stop the curse.
Well, three challenges and one success on each!
[center]Summary[/center]
Apprentice Find: Two Challenges, Two successes on each. I don't know how to handle the rewards with multiple characters on a mission. Also does finding the apprentice count as a benefit?
Cult Mission: One Challenge; Three Successes. I don't know how to handle the rewards with multiple characters on a mission.
Hexed Lady Mission: Three challenges: one success on each. Also a botch check is needed. Is that just one die? For the three losses Aegis gets three negative rep points, and the covenant gets three negative rep points. Seriously, she has to have earned the covenant and herself a rep as super creepy. I'll pick out the rewards tomorrow, its really late here.