Aella ex Merinita

Aella ex Merinita

House: Merinita, Age: 28(18), Size: 0, Confidence: 1/3
Decrepitude: 0, Warping: 0 (0), Gender: ? , Nationality: Greek
Height: 5'9 (m) /5'4 (f), Weight: 155 (m)/130 (f)
Hair: Black
Eyes: Blue
Parens: Bion

Personality traits
philocalist +3, selfish +2, cynical +1, proud +3, lecherous +3,

Characteristics
Int +2 (witty), Per +0, Dex +0, Qui +1, Str 0, Sta 0, Pre +4 (attractive), Com +2 (eloquent)

Appearance (male and female forms looks like siblings)
Female:
A voluptuous young woman whose pale skin is contrasted by long, raven black hair. She favours simple, loose fitting silk gowns.
Male:
The hearty young lad wears a perfectly dimpled smile, bright yellow trousers and surcoat, and a full length, blood red cloak

Virtues
The gift (free), Affinity with Imaginem (minor), Sorcerous music (performance magic - minor), Strong faerie blood (major, sidhe), Fast caster (minor), Faerie magic (free), Great presence (minor), Improved characteristics (minor), Second sight (free), Unaging (minor), venus blessing (minor)

Flaws
Plagued by supernatural entity - olympian father (major, story), proud (minor, personality), lecherous (minor, personality), weird magic, greater malediction (uncontrollable gender shifts at random time intervals)

Abilities
Early child:
Speak Greek -5 (slang), Area lore (crete) –2 (local legends), Athletics – 1 (acrobatics), Awareness – 2 (alertness), Brawl – 2 (dodge)

Child (8 years, 5-13)
Second sight – 1 (faeries), Swim – 1 (diving), Folk ken – 3 (men), Guile – 2 (fast talk), Charm – 3 (first impressions), Leadership – 1 (inspiration)
Bargain – 1 (hard sells), Carouse – 2 (games of chance), Music – 2 (lute)

Apprenticeship (13-28)
Artes liberals – 1 (music), Etiquette - 1 (faeries), Finesse – 1 (imaginem), Intrigue – 1 (plotting), Latin – 4 (hermetic usage)
Magic theory – 3 (imaginem), Order of hermes lore – 1 (politics), Parma magica – 1 (mentem), Penetration – 1 (mentem)
Faerie magic – 1 (inventing spells), House merinita lore – 1 (personalities), Faerie lore – 1 (Olympians), Single weapon – 1 (long sword)

Arts:
Cr 5
In 1
Mu 5
Pe 2
Re 5
An 0
Aq 0
Au 0
Co 0
He 0
Ig 2
Im 12
Me 1
Te 0
Vi 0

Spells:
Aura of ennobled presence (MuIm 10, +17)
Disguise of the transformed image (MuIm 15, +17)
Veil of invisibility (PeIm 20, +14)
Wizard's sidestep (ReIm 10, +17)
The call to slumber (ReMe 10, +6)
Blade of virulent flame (CrIg 15, +7)
Rise of the feathery body (ReCo 10, +5)
Eyes of the cat (MuCo 5, +5)
Jupiter resounding blow (CrAu 10, +5)
Sooth the ferocious bear (ReAn 10, +5)
Unseen arm (ReTe 5, +5)

Equipment:
Lute, long sword, expensive garments

This is Aella at gauntlet. Further development and background story posted soon.

Aella advancement post gauntlet:

1: 30 greek, 10 parma magica
2: 10 mentem, 10 corpus, 10 second sight, 10 music
3: 20 imaginem (30 with affinity), 10 music, 10 single weapon
4: 20 imaginem (30 with affinity), 10 creo, 10 charm
5: 20 imaginem (30 with affinity), 10 charm, 10 perdo
6.1: initiates into cult mystery (spell timing), +2 xp in house Merinita lore, gains waster of vis flaw
6.2 trained in house Merinita lore + 10

6.3:
Leaving the safety of the covenant and posing as a travelling bard, Aella instigated an affair with a local aristocrat. He spends the winter comfortably at the castle "entertaining" the lady. +5 charm [lecherous]
6.4: trained with the castle master of arms, +15 in single weapon [adventure bonus]

7.1: magic inexplicitly failed at the most inappropriate time, and Aella was driven from the castle after being caught by the angry despot in bed with his wife. Managing a quick escape, he was hunted like a dog in the mountains of Epiros. Survival +5, gained 1 confidence point [Plagued by supernatural entity]
7.2: Lost in the wilderness, half starved, and without access to magic, Aella dreams of Olympus. Meeting the gods, she is barred entry until she can impress them with heroic exploits. She promises to do just that, and wakes up at the fall of winter, regaining her powers. Faerie lore +5, 2 pawms of imaginem vis in nectar carried away from the dream. [Plagued by supernatural entity]
7.3
Foolishly challenges Bion to certamen. Loses, and spends the entire winter scrubbing her master's clothes. [Proud] Profession: washerwoman +5,
7.4
Sets off on a journey to find a new home. On the way, assailed by a two headed giant sent to test her might. She defeats him by singing and storytelling for him the entire day, till he tires and falls asleep. She then stabs him in the heart while he slumbers. [Plagued by supernatural entity] 5 xp music

[size=85]comment: spent a season initiating mystery virtue in addition to story seasons. [/size]

Aella, 7 years after gauntlet:

House: Merinita, Age: 35(18), Size: 0, Confidence: 1/4
Decrepitude: 0, Warping: 0 (0), Gender: ? , Nationality: Greek
Height: 5'9 (m) /5'4 (f), Weight: 155 (m)/130 (f)
Hair: Black
Eyes: Blue
Parens: Bion

Personality traits
philocalist +3, selfish +2, cynical +1, proud +3, lecherous +3,

Characteristics
Int +2 (witty), Per +0, Dex +0, Qui +1, Str 0, Sta 0, Pre +4 (attractive), Com +2 (eloquent)

Appearance (male and female forms looks like siblings)
Female:
A voluptuous young woman whose pale skin is contrasted by long, raven black hair. She favours simple, loose fitting silk gowns.
Male:
The hearty young lad wears a perfectly dimpled smile, bright yellow trousers and surcoat, and a full length, blood red cloak

Virtues
The gift (free), Affinity with Imaginem (minor), Sorcerous music (performance magic - minor), Strong faerie blood (major, sidhe), Fast caster (minor), Faerie magic (free), Great presence (minor), Improved characteristics (minor), Second sight (free), Unaging (minor), venus blessing (minor), spell timming (minor)

Flaws
Plagued by supernatural entity - olympian father (major, story), proud (minor, personality), lecherous (minor, personality), weird magic, greater malediction (uncontrollable gender shifts at random time intervals), waster of vis (major)

Abilities

Speak Greek -6 (slang), Area lore (crete) –2 (local legends), Athletics – 1 (acrobatics), Awareness – 2 (alertness), Brawl – 2 (dodge)
Second sight – 2 (faeries), Swim – 1 (diving), Folk ken – 3 (men), Guile – 2 (fast talk), Charm – 4 (first impressions) +5 xp, Leadership – 1 (inspiration)
Bargain – 1 (hard sells), Carouse – 2 (games of chance), Music – 3 (lute) +10 xp
Artes liberals – 1 (music), Etiquette - 1 (faeries), Finesse – 1 (imaginem), Intrigue – 1 (plotting), Latin – 4 (hermetic usage)
Magic theory – 3 (imaginem), Order of hermes lore – 1 (politics), Parma magica – 2 (mentem), Penetration – 1 (mentem)
Faerie magic – 1 (inventing spells), House merinita lore – 2 (personalities) +2 XP, Faerie lore – 1 (Olympians) + 5 xp, Single weapon – 3 (long sword)
Survival - 1 (mountains), Profession: washerwoman - 1 (magus garments),

Arts:
Cr 6 + 4 XP
In 1
Mu 5
Pe 4 + 3 XP
Re 5
An 0
Aq 0
Au 0
Co 4
He 0
Ig 2
Im 17 + 15 XP
Me 4 + 1 XP
Te 0
Vi 0

Spells:
Aura of ennobled presence (MuIm 10, +22)
Disguise of the transformed image (MuIm 15, +22)
Veil of invisibility (PeIm 20, +21)
Wizard's sidestep (ReIm 10, +22)
The call to slumber (ReMe 10, +9)
Blade of virulent flame (CrIg 15, +8)
Rise of the feathery body (ReCo 10, +9)
Eyes of the cat (MuCo 5, +9)
Jupiter resounding blow (CrAu 10, +6)
Sooth the ferocious bear (ReAn 10, +5)
Unseen arm (ReTe 5, +5)

Equipment:
Lute, long sword, expensive garments, 37 pawns of vis