Thanks everyone for your input. Reading some of you makes me doubt, and I may not have been clear: at its core, this is RAW. I was refering to a specific spell, on p109 of Transforming Mythic Europe: Impede the Intermitent Interloper (IIRC, that's the name), and going up from here by using more general guidelines.
I’ve thought about this some more… For simplicity’s sake, I’ll assume a “general” version, using the same guideline as Wind of Mundane Silence, although "specialized" versions, like the one in TME, are always possible.
First, this doesn’t look that strange in light of the corebook. On p112, durations, it is explained that a pit created with PeTe just cannot be filled with earth for the spell’s duration. Any earth thrown into it will be instantly disintegrated. I can see the same logic applying to PeVi, which is exactly what this spell does.
It also opens up the possibility of “prison cells” for mages: Put them under a potent aegis, inside a generic circle vs magic, and you’ve got a situation in which, say, they can’t cast a spell under lvl 25, and have -15 to their casting totals.
Sure, it is powerful, but, in my opinion, much less than Perdo Mentem, which can, with a base 4 effect, deprive you of an entire form for the spell’s duration (See “Slap of Absent Magic”, in HP p85).
The problems arise when you cast such effects on individuals.
Cast on an enemy magus… Why not? Sure, he can’t cast spells under level 10, but you can’t cast such spells at him either. This cancels it out.
It might be interesting as a form of self-protection, especially for mages of the School of Sebastian. Being immune to spells under lvl 20 is great when you’re fighting physically and don’t care about casting spells yourself.
The only hurdle is when you use such an effect on a mundane, to effectively immunize her to spells under lvl xx, effectively granting some kind of MR.
I see 2 ways to deal with this:
-
Sure, ok, it’s fine, go for it. I can see this as the kind of thing coming out of the boni’s research, using existing hermetic magic to do something new, pushing its boundaries. This can also be a boon to sagas who feel mundanes are too vulnerable to magic
-
As I see it, a Sun duration CrIg fire, or PeTe Pit of the Gaping Earth, isn’t moving: The target is the point at which you cast the spell, but if there happens to be a living being there, there’s no reason for the spell to be anchored to it (Note that Ignem explicitely gets a harder guideline for a fire that sticks to its target, used in "Coat of Flame"). This is also coherent with what we've learned about Aegis in TtA: and Aegis doesn't follow a mobile covenant.
So, if casting this on a grog, the grog just happens to be at the point where you've put your anti-magic zone. If he moves, the magic will still be canceled there, but he’ll be elsewhere. This allows you to create anti-magic zones, not to grant MR to your grogs. IMO, this could probably be bypassed by making the spell’s duration Concentration (which I like to be a little more flexible than “fixed” durations, thus the reason why so many spells that need input are D: Conc), which have its own limit, or by adding a Rego requisite.
Could, then, your grogs be outfitted with D: Conc belts of magic resistance? Maybe, but this carries a cost in vis and time, and can be dispelled from the outside. Or maybe not, as, to cancel magic, the spell has to be from “outside” the cancelled zone (although I don't buy that). Your pick.