Apeworld On Fire

Final session not so successful. TPK. In retrospect I should have dropped one of the Kongs since I only had 3 player characters. As is, it was short and brutal.

Before they got utterly killed to death they spent quite a lot of time sneaking around the sewers, stealing materiel for the resistance and montaging the hell out of them.

They also contacted Spider Legs and got him on side. So all in all it's a pity they died like dogs. Squishy dogs being repeatedly jumped up and down on by angry Kongs.

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Re: TPK. Oh no!

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Did they get a cool dramatic slow-motion send-off though? If so, sounds like a great TPK and a fitting end to the adventures you were having with the group. :slight_smile:

Next adventure could be younger versions of themselves finding out they they are destined to die somehow. Yeah, we know it's impossible to stop it, but I've heard that the Jammers have some new tech they wanna try out......

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