Arisitis, a magical ermine

Here's the first draft for the Magical Animal Companion of one of my player's magus. Feedback and further ideas most welcome.

So far, it's pretty much been played as an extension of the magus, I'll draw up a companion-level version and let the player decide how he wants to go forward.

** Base animal (Stoat)
Size -6 Clawed Beast
Cun +1, Per 0, Pre 0 (was -2), Com -5
Str -10 (was +2), Sta 0, Dex +1, Qik +8 (was +2)

  • Qualities:
    Pursuit predator, Aggressive, Fast runner, Skilled climber

  • Virtues & Flaws
    Keen Sense of Smell, Short Attention Span

  • Abilities (215 xp):
    Athletics 3 (running)
    Awareness 3 (food)
    Brawl 5 (bite)
    Hunt 4 (prey)
    Survival 3 (forest)

  • Natural Weapons:
    Teeth: Init +8, Atk +10, Def +15, Dam -9

** Medium-power grog-level magical animal

Magic Might: 9 (Animal)
Season: Summer

Size -6 Clawed Beast
Int 0, Per 0, Pre 0, Com -5
Str -10, Sta 0, Dex +1, Qik +8

  • Qualities:
    Pursuit predator, Aggressive, Fast runner, Skilled climber

  • Virtues & Flaws (Base 3)
    Baneful Circumstances (soiling its fur)
    Greater Purifying Touch (venom)
    Herbalism
    Keen Sense of Smell
    Magical Animal
    Magical Friend
    Restricted Power
    Unaffected by the Gift

  • Magical Qualities & Inferiorities (Base 3):
    Improved Defense
    Major Virtue (Greater Purifying Touch)
    Personal Power, Lesser Power, Reduced Power x2 [color=red]*
    Susceptible to Deprivation

  • Abilities (145xp left to spend)
    Athletics 3 (running)
    Awareness 3 (food)
    Brawl 5 (bite)
    Hunt 4 (prey)
    Survival 3 (forest)
    Herbalism 5

  • Powers:
    Burrow Through Stone (0 pts, Init +5, Terram): Similar to Rock of Viscid Clay, enables the character to dig through ordinary stone. MuTe 10 (Base 4, +1 Touch, +1 Concentration, +1 Part), Lesser Power (25 Levels, -2 Might Cost, +1 Initiative)

    Aura of Ennobled Presence (0 pts, Init +7, Imaginem): as the spell of the same name, MuIm 10 (Base 3, +2 Sun, +1 constant), Personal Power (25 levels, -1 Might Cost, Reduced Power x2), Restricted Power (must keep its coat clean or the effects are dispelled).

  • Natural Weapons:
    Teeth: Init +8, Atk +10, Def +17, Dam -9

  • Vis: 2 pawns, Animal, in tail.

[color=red]* Note - it seems quite abusive to me that you are able to buy just about any number of magical qualities by buying something like "Personal Power" and then limiting it with three or four "Reduced Power".

Each instance of Reduced Power subtracts five mastery points. You seem to have subtracted one per instance.

Aha! I did. I got confused with the 5 levels = 1 mastery point thing. Thank you.