ArM5: Loch Ness: A New Dawn [4-7+]

Here is one character from PB's Canaries campaign. https://forum.atlas-games.com/t/donnchadh-dubh-development/7615/1 A "Beast Master" who uses the Elemental magic from Hedge Magic to summon animals. He is a highlander with all that it entails.

The other is similar but with more traditional Hermetic magic. A Merinita who's magic focuses on crows and ravens. He will be a Northumbrian ( and I can not remember if that is still Scottish at this period) which would make him a lowlander.

Virtues and Flaws: The Gift, Alluring to Mundane Animals (Bonus: +3 to Communication and Presence with Mundane Animals), Independent Study, Flexible Formulaic Magic, Minor Magical Focus (Crows and Ravens), Affinity with Muto, Affinity with Animal, Inoffensive to Animals, Animal Ken, Hermetic Magus, Faerie Magic*, Faerie Upbringing, Pagan, Secretive, Incomprehensible, Weird Magic (Botches on Stressed Casting: Extra botch die), Restriction (not affect any holy man)

I can get a feel of what others are proposing and decide.