Much more finalized version with 2 years of experience added. working on dog pack now 
Donnchadh Dubh ex Misc
Characteristics: Int +2, Per +1, Pre +3, Com 0, Str 0, Sta +2, Dex 0, Qik 0
Size: 0
Age: 27 (27), Height: 5'6'', Weight: 158 lbs
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (3)
Virtues and Flaws: The Gift, Hermetic Magus, Elementalist ‑ Fire (Lab Text Bonus: 0), Control(Philosophiae), Inoffensive to Animals, Improved Characteristics, Affinity with Animal, Major Magical Focus (Choleric animals), Animal Ken, Sidhe Blood, Puissant Animal Ken, Affinity with Muto, Chaotic Magic*, Optimistic, Proud, Animal Companion, Weird Magic (Botches on Stressed Casting: Extra botch die), Hedge Wizard, Twilight Prone
Reputations: Hedge Wizard 3
Personality Traits: Respect for Authority ‑2, Overconfident +2, Prankster +1 Choleric +1
Soak: +2
Fatigue levels: OK, 0, ‑1, ‑3, ‑5, Unconscious
Wound Penalties: ‑1 (1‑5), ‑3 (6‑10), ‑5 (11‑15), Incapacitated (16‑20), Dead (21+)
Abilities: Gaelic 5, Latin 4, Artes Liberales 1 (astronomy), Philosophiae 1 (natural philosophy), Code of Hermes 1 (tribunal procedures), Magic Theory 3 (Animal), Parma Magica 2 (Corpus), Animal Ken 2+2 (Choleric), Athletics 2 (running), Brawl 2 (Fist), Swim 2 (long distances), Animal Handling 2 (dogs), Folk Ken 2, Hunt 2 (tracking), Order of Hermes Lore 1 (personalities), Awareness 2 (alertness), Area Lore: Highlands 2 (geography), Single Weapon 2 (Spear, Short)
Difficult Arts: Elementalist Fire 1
Arts: Cr 6(4), In 2, Mu 6, Pe 3, Re 5(1), An 10(2), Aq 0, Au 0, Co 5, He 0, Ig 5, Im 0, Me 0, Te 0, Vi 1,
Controlling (Philosophiae ): 6(4)
Spells Known:
Beast of Outlandish Size (MuAn 15) +25
Doublet of Impenetrable Silk (MuAn 15) +19
Soothe the Ferocious Bear (ReAn 10) +23
Soothe Pains of the Beast (CrAn 20) +27
Viper's Gaze (ReAn 15) +23
Circle of Beast Warding (ReAn 5) +23
Growth of the Creeping Things (MuAn 15) +19
Preternatural Growth and Shrinking (MuCo 15) +13
Spasms of the Uncontrolled Hand (ReCo 5) +12
Palm of Flame (CrIg 5) +13
Controlling roll : Elemential fire 1 + Controlling (Philosophiae ) 6 + Pre 3 + aura + stress die
1222: 10 xp Parma, 10 xp animal Ken, 10xp Controlling
1223: 10 xp Re, 10 xp An
The Cult of the Beast
The Cult of the Beast is a vulgar way the Order groups four smaller practices that share similar roots and traditions into a single name. Each practices ability to control animals that fall within the elemental traits. They all had their origins in the early Goetic Arts but were not stigmatized like the Theurgist who dealt with spirits. All of the practices originated in the Eastern Mediterranean lands.
Those that are in the order focus on a single element for each lineage. The followers of Caeculus focus on fire. The followers of Enki focus on Earth. The Adherents of Ouranos focus on the element of air and the Oceanus cult on the element of water. There are some still outside the order that can do more than one element.
Major Non-Hermitic Virtue: Elemental Control (Philosophiae) - Hedge Magic
Minor Hermetic Virtue: Inoffensive to animals.
Major Hermetic Flaw: Chaotic Magic
Required Virtue: Elementalist - (fire, earth, water, air)
Background:
Donnchadh mac Gille Bhríshde was born into the Urquhart clan near the northern end of Loch Ness. It was apparent from an early age that Donnchadh was different from most of the other children. It was clear he was smarter than most and it made him more difficult for everyone.
He had many friends but as he grew older then tended to stay away. On reason was his strangeness and smarts. The other was his love of practical jokes. His constant companion in these was another boy who was as physically different as could be. Cú Líi was large and strong where Donnchadh was smaller and thin. They quickly became well known in the area for their more elaborate jokes.
When they were both 10, Donnchadh and Cú Líi played a joke on a passing stranger that involved a meat pie and a long mud slide into the Loch. That evening the boys were roughly grabbed and brought to the council meeting area. Many of the elders as well as two strangers...one of which was still a bit wet.
It turned out that the person who plunged into the lake was Nantosuelta ex Misc and the other was Cainneach, a Gruagach that lived in the area. Both had shown up on this day to discuss Donnchadh and Cú Líi. After some arguing that Donnchadh did not quite understand it was agreed that Cainneach would take Cú Líi and Donnchadh would become apprenticed to Nantosuelta. The Clan elders seemed almost happy to see the boys leave.
His apprenticeship was not easy. Nantosuelta was a wanderer with no home Covenant. She would stay at magical sites for a time and be a guest at Covenants for others. She nearly beat Latin into his brain and some of the other formalities of the Order. What was easier was the magic and working with animals.
After he had passed his gauntlet, it took him 2 years to return the the Highlands and his Clan. There he found Cú Líi, now called Conachar Mor, waiting for him. After they got the measure of each other and told their tales of apprenticeship, their friendship continued from where it had left off. Both had more responsibilities to the Clan and both took it seriously ( kind of) but the Clan need to laugh every now and then.