Alright here is the "fixed" cycle 5. When all is said and done there are no major changes. Artemis and Phobia end up with slightly more magic theory experience, more area lore magic realm and less green cockerel and bargain experience. Artemis also gains the virtue apt student. They also have two extra tractatus, since I missed an entire season and an extra enchanted item I missed including.
Cycle 5
Special Note: With the lab Health score, familiar bond enchants, Faerie Blood, Bronze Chord, and assumed +2 Living Conditions, the modifier is -12 before age modification at the start of the Cycle
Season One: Artemis Refines Lab - gains 4.5 Magic Theory XP Trains Phobia
Seasons Two and Three: Artemis adds Greater Feature to lab. (Texts+3) Gains 9 Magic Theory EXP Trians Phobia
Season Four: Artemis Spends one Season of Service improving a covenant lab, and trains Phobia. Artemis gains 4.5 Magic Theory xp.
Seasons One to Four totals: Artemis goes 493 Magic Theory xp to 521. Phobia gains 60 experience from 4 seasons of training going from 259 to 319 experiene in magic theory.
Season Five Artemis adds Insulation Into familiar bond. Lab Total ReIg = 59
Season Six Artemis addsHuman Shape to the familiar bond. MuAn(Co) Total = 53
Season Five and Six Changes Artemis gains +9 M.T. Xp Magic Theory bringing her to 533 M.T. experience Phobia gains 4 magic theory xp bringing her to 323
Season Seven Artemis enchants The Bookstand of Artemis ReTe Total = Re+Te+M.T+Shape and Material= 10+9+15+2+6=42
Season Eight Artemis and Phobia study a Q10 M.T. Tractatus from the library
Season Seven and Eight GainsPhobia 16 xp from training and 10 xp from study bring her to Total M.T. = 349
Artemis Gains (Study Expereince, Plus exposure experience + correspondance experience)*Affinity= (13+2+1)*1.5=24xp. She gets to 557xp
Season Nine and Ten Artemis and Phobia Studies Two SQ12 Magic Theory Tractatus from Library. She gaings (12+3+1)1.52xp=48 M.T. This Brings her to 605 experience.
Phobia gains 24 M.T. bring her 373
Seasons 11 to 13: Artemis spends her time studying Q16/L15 Muto Summae She gains (16+3)*3=57xp bringing her to 112xp total in Muto
Phobia spends her time penning 3 Magic Theory Tractatus at Q14
Seasons 14 to 18 are spent adventuring. The adventures are Information, Initiation, Transformation*2, and an Initiation Quest. Artemis gains a total of 15 magic theory xp and 10xp in Magic Realm Lore along with the virtue Hermetic Alchemy and Apt Student virtue
Phobia gains, 9xp in magic realm lore and 5xp in Bargain
Season 18 totals Artemis has 620 magic theory xp, and 15 magic realm lore xp. Phobia has 26 xp in magic realm lore and 5 bargain xp
Gain SQ12 Magic Theory Tractatus
During Seasons 14 to 18 2 Seasons of skilled labor expanding lab.
Seasons 19 to 23: Artemis spends 5 seasons studying magic theory tractus that Phobia wrote 5 at SQ 14. She gains : (14+3+1)1.55xp=27*5=135xp bringing her to
Phobia Pens 3 Magic Theory Tractatus
Total Magic Theory XP=755
Seasons 24 to 27: Artemis invents spells while training Phobia. Artemis learns See What Lies Below the Sea and Flight of the Maga.
InAq Total = 37, 2 seasons to invent See What Lies Below the Sea
ReCo Total = 40, 2 Seasons to invent Flight of the Maga
(2+1)1.54mt xp gaining=+18xp Artemis M.T. Total = 773xp
Phobia trains gaining 18*4 M.T. Xp=72, Phobia = 445 total
Season 28: Artemis and Phobia write tractatus on Magic Realm Lore, gaining 2 xp in magic realm lore each. Artemis now has 17 magic realm lore experience and phobia has 28
Phobia has 445 M.T. XP and, +5 Bargain xp
Cycle 5 Results
Abilities
Childhood+Early Life
West Nordic 5 North of the Rhine Lore 2 Brawl 3 Athletics 2 Charm 2 Survival 1
Abilities:
Latin 5 (Writing Lab Texts), Magic Theory 17+2 (vis use){773 xp}, Parma 6, Philosophiae 3 {35}, Artes Liberales 3 {35, Profession Scribe 1 {11xp}, Order of Hermes Lore 1, Finesse 1, Concentration 3 {35xp}, Penetration 1, Faerie Lore 1, Second Sight 1 Magic Lore 2 (Alchemy) {20xp} Green Cockerel Lore 1 {7xp} Bargain 1 (Books), Carouse 1; Ride 3 (Giant Wolf); Art of Memory 3 ; Teaching 3 (One on One) Magic Realm Lore 2 {17xp}
Arts
Creo: 25 {330xp}, In: 5, Muto: 5, Perdo: 5 Rego 10
An: 6, Au: 6 Aq: 6, Co: 9 {54xp} He:6, Ig: 6, Im: 6 Me: 13 {100xp}, Te: 9 {53xp}, Vi: 7 {30xp}
V.F. Add Hermetic Alchemy
Loot:
Magic Realm Lore Tractus Q12
Magic Realm Lore Tractus Q 14
2*Tractatus Green Cockerel Lore Q12
1 Tractatus Parma Q12
1 Tractatus of Magic Theory Q12 (read)
5 Tractatus of Magic Theory Q14 (read)
1 Tractatus of Magic Theory Q14
1 Tractatus of Magic Theory Q12
Mystagogue in Green Cockerel Lore,
19 Pawns of Vim Vis
6 Pawns of Mentem Vis
9 Pawns of Ig Vis
7 Animal Vis
7 He Vis
12 Pawns of Corpus Vis
10 Te Vis
Heating Control Item, Enchant Wand of Drying and Salting, BookStand of Artemis
20 B.P.
Talisman with Imp Sweeper, Gleam of Freshly Polished Glass
Familiar Bond with Cleanliness, Insulation, Human Shape and Cooling enchants
Lab: +8 Refinement, +2 Upkeep, Size+4, +4 Health, +4 Aesthetics, +11 Safety, Occupied Size+2,
Virtues: Spacious, Palatial (Texts), Familiar, Gallery, Extensive Stores, Spotless, Magical Heating, Magic Item, Greater Feature: Writing Desk (Texts+3)
Flaws: Lousy Ingredients, Empty
Specializations: +3 Teaching, +6 Texts