On the subject of the Ash Gild, the following is stated:
What precisely is 'more forthright' intended to mean?
Aside from that I'm curious how the desire of this Gild for Magi to have 'dominion over their lands' is likely viewed by the Code?
Relevant Code Blurb:
This as ever still leaves a lot of ambiguity, obviously, as to what could/would be considered interference... and logically seems something that would come down to who had more votes in Tribunal.
Yet, really, if a covenant that originally was the classical fortress on a hill far away from mundane society built itself up into a proper city with a population etc... what would the reaction be? If they remained independent of the local nobility? I seem to recall reading about Magvillus existing in such a state of defiance, only the matter having become an accepted fact over time.
How much more greatly would trade and economics in general complicate the matter under the view of the Code?
Given this or a state of affairs much like it is the stated goal of a Gild, how difficult do you think it would be to achieve in play without being marched?
How could the Gild be pursuing this goal without being in risk of being marched or banned as an organization etc?