Atlas Ex Miscellanea

Reserved

Atlas ex Miscellanea

Atlas, at Gauntlet
Age 30 (?)
Daydreamer (+3), Good natured (+1), Pessimistic (-2)

Atlas was first sighted by magi in the summer of [1250], wandering east of
Novgorod. He was taken by the nearby covenant and apprenticed to Domus ex
Jerbiton, a jovial mage in his autumn years. The apprenticeship proved a
disaster, because Atlas, while eager to learn magic theory, was completely
unable to practice it. He eventually showed his ability during a trip to
Novgorod, and his master reluctantly accepted to let him go with another master,
Nicodemus Ex Miscellanea, in a wandering covenant.

In his trips, Atlas has showed an affinity for magic attuned to travel, and
dislike for sedentary activities. His inability to cast magic targetting his
home covenant, aswell as his travel habits, have gained him a reputation in
the Tribunal of being an unrepenting hedge wizard, and he is still looked at
suspiciously, especially by the friends of his former master.

Virtues : The Gift, Hermetic Magus, Ghostly Warder (Spirit of the ancestors),
Study Bonus | Flexible Formulaic magic, Affinity with Corpus, Minor magical
focus (walking), Magical memory, Affinity with Rego, Enchanting music, Improved
characteristics, Large.
Flaws : Restriction (cannot cast spells related to hearth) | Greater
Malediction/plagued by SN, Dark Secret/Enemies, Hedge Wizard, Pessimistic,
Visions, Delusion/Mentor.

Clarification on Virtues & Flaws :
-Ghostly Warder : Because his ancestors cannot be left behind at the mercy of
the beast, they follow Atlas, giving some advice but also constantly reminding
him of the dangers of the roads and of his malediction.
-Restriction : Atlas is estranged with the idea of a home. While he may be
staying for some time in a place, he won't build connections to the area. For
instance, this means he oobviously cannot cast an aegis of the hearth spell, or
use an arcane connection to leap back to his covenant when needed, but also can
not use his magic to build durable infrastructure to house himself.
-Greater Malediction/plagued by SN : Atlas' tradition ancestors have been chased
by some unknown entity, and therefore pushed on the roads, travelling endlessly
to escape their fate.
-Dark Secret/Delusion : If this fits Johnatan's plan : Atlas knows that the dark
entity plaguing his lineage is responsible for the disease striking the order.
Otherwise : he merely believes it is so.
-Enemies/Mentor : When he entered the Novgorod tribunal, Atlas has been taken
for apprentice by a magus. However, his apprenticeship proved impossible in the
context of a traditional covenant, because his magic waned when he didn't
travel. He was then released, and apprenticed in a traveling covenant. He still
has some kind of strained relationship with his first mentor, the nature of which
depends on the nature of the above flaw.

[tableborder][tr][th]Int[/th] [th]Per[/th] [th]Pre[/th] [th]Com[/th]
[th]Str[/th] [th]Sta[/th] [th]Dex[/th] [th]Qui[/th][/tr]
[tr][td]+3[/td] [td]+1[/td] [td]0[/td] [td]0[/td]
[td]0[/td] [td]+2[/td] [td]-1[/td] [td]+1[/td][/tr][/tableborder]
[tableborder][tr][th]Cr[/th] [th]In[/th] [th]Mu[/th] [th]Pe[/th]
[th]Re[/th] [th]An[/th] [th]Aq[/th] [th]Au[/th]
[th]Co[/th] [th]He[/th] [th]Ig[/th] [th]Im[/th]
[th]Me[/th] [th]Te[/th] [th]Vi[/th][/tr]
[tr][td]0[/td] [td]0[/td] [td]0[/td] [td]0[/td]
[td]0[/td] [td]0[/td] [td]0[/td] [td]0[/td]
[td]0[/td] [td]0[/td] [td]0[/td] [td]0[/td]
[td]0[/td] [td]0[/td] [td]0[/td][/tr][/tableborder]
[table][tr][td]German (Lübeck)[/td] [td]5[/td]
[td]Latin (hermetic)[/td] [td]4[/td][/tr]
[tr][td]English[/td] [td]1[/td]
[td]Magic theory (Vim)[/td] [td]5+2[/td][/tr]
[tr][td]French[/td] [td]1[/td]
[td]Scribe (Lab texts)[/td] [td]1[/td][/tr]
[tr][td]Swim[/td] [td]2[/td]
[td]Artes Liberales (Rituals)[/td] [td]3[/td][/tr]
[tr][td]Ability name[/td] [td]1[/td]
[td]Figurine magic (using wax)[/td] [td]2[/td][/tr]
[tr][td]Craft: Waxchandler (Wax puppets)[/td] [td]2[/td]
[td]Penetration (Vim)[/td] [td]1[/td][/tr]
[tr][td]Folk ken (merchants)[/td] [td]2[/td]
[td]Concentration (spell concentration)[/td] [td]1[/td][/tr]
[tr][td]Baltic Lore (Hanseatic cities)[/td] [td]2[/td]
[td]Finesse (Vim)[/td] [td]1[/td][/tr]
[tr][td]Order code (interacting with Mundanes)[/td] [td]1[/td]
[td]Parma Magica (Parma Absorbea)[/td] [td]1[/td][/tr]
[tr][td]Order lore (Colentes Arcanorum)[/td] [td]2[/td]
[td][/td] [td][/td][/tr][/table]

[left][table][tr][th]Spell[/th] [th]Level[/th] [th]Arts[/th] [th]Mastery[/th][/tr]
[tr][td]The Sorcerer's Fork[/td] [td]15[/td] [td]MuVi[/td] [td]I-?[/td][/tr]
[tr][td]Watching ward[/td] [td]15[/td] [td]ReVi[/td] [td]I-?[/td][/tr]
[tr][td]Unravelling the fabric of Vim[/td] [td]20[/td] [td]PeVi[/td] [td]I-?[/td][/tr]
[tr][td]Piercing the Faerie Veil[/td] [td]20[/td] [td]InVi[/td] [td]I-?[/td][/tr]
[tr][td]The Phantom Gift[/td] [td]15[/td] [td]CrVi[/td] [td]I-?[/td][/tr]
[tr][td]The invisible eye Revealed[/td] [td]25[/td] [td]InVi[/td] [td]I-?[/td][/tr][/table][/left]

Age -- 22 
Int   3    Pre     -2  Str    0   Dex   2
Per  0    Com   0   Sta   1   Qui    0

Virtues : The Gift, Hermetic Magus, Puissant Magic Theory*, Flawless Magic, Affinity with Vim, Cautious sorcerer, Inventive, Genius, Minor magical focus (spliting/merging spells), Puissant Vim, Figurine magic, Affinity with magic theory
Flaws : Indiscreet, Optimistic, Social handicap (babbler), Obese, Magic addiction, Delusion (believes you can create any Form by mutating Vim magic)

Childhood :
German 5 (Lübeck)
English 1
French 1
Swim 1
Baltic Lore 2 (Hanseatic cities)
Folk ken 2 (merchants)
+2 years : 
Craft: Waxchandler 2 (Wax puppets)
Bargaining 1 (Waxchandling)
Swim 1 -> 2

Aprenticeship (started at 7): 
Latin 4 (hermetic)
Magic theory 5+2 (Vim)
Parma Magica 1 (Parma Absorbea)
Penetration 1 (Vim)
Artes Liberales 3 (Rituals)
Figurine magic 2 (using wax)
Order code 1 (interacting with Mundanes)
Scribe 1 (Lab texts)
Concentration 1 (spell concentration)
Finesse 1 (Vim)
Order lore 2 (Colentes Arcanorum)

Cr 3  An 0  Ig 1
In 3  Aq 0  Im 0
Mu 3  Au 0  Me 0
Pe 3  Co 0  Te 0
Re 3  He 0  Vi 9+3

Spells:
The Sorcerer's Fork               (25) MuVi I-Fast Casting
Watching ward                     (15) ReVi I-Magic Resistance
Unravelling the fabric of Vim     (20) PeVi I-Fast Casting
Piercing the Faerie Veil          (20) InVi I-Fast Casting
The Phantom Gift                  (15) CrVi I-Still Casting 
The invisible eye Revealed        (25) InVi I-Fast Casting

Reserved