Atolycus ex Mercere

Atolycus ex Mercere

Size: 0
Age: 30
Height: 6’0
Weight: 180 lbs
Gender: Male
Decrepitude: 0
Warping: 0 (4)
Confidence: 2 (5)

Int: +1
Per: +2
Pre: +2
Com: +2
Str: 0 (-2)
Sta: 0 (-2)
Dex: +2
Qik: +0

Virtues:

Alluring to (Faeries and Magic Creatures)
Blood of Heroes (Atolycus)
Clear Thinker
Gift of Tongues
Lesser Benediction (Gift of the Gab)
Natural Leader
Personal Vis Source
Piercing Gaze
Puissant (Area Lore, Profession)
Redcap
Social Contacts (Criminals, Magi, Merchants)
Sure Traveler
Temporal Influence (Merchant/Crime Lord)
Unaging
Venus’ Blessing

Flaws:

Ambitious (Major)
Craving for Travel
Favors (House Mercere)
Heroic Personality
Incomprehensible
Meddler (Minor)

Personality Traits:

Ambitious +4
Meddler +2

Reputations:

Abilities:

Animal Handling (Equines)/2/15xp
Area Lore: Africa (Politics)/1 + 2/5xp
Area Lore: Greece (Politics)/2 + 2/15xp
Area Lore: Italy (Politics)/1 + 2/5xp
Area Lore: Transylvania (Politics)/1 + 2/5xp
Area Lore: Levant (Politics)/1 + 2/5xp
Artes Liberales (Logic)/2/15xp
Athletics (Running)/3/30xp
Awareness (Alertness)/2/15xp
Bargain (Magi)/3/30xp
Brawl (Daggers)/2/15xp
Carouse (Not Getting Drunk)/2/15xp
Charm (Magi)/3/30xp
Civil and Canon Law (Papal)/2/15xp
Code of Hermes (Politics)/2/15xp
Cult of Heroes Lore (Initiating Others)/1/5xp
Dead Language: Latin (Hermetic Use)/4/50xp
Etiquette (Nobility)/2/15xp
Folk Ken (Magi)/2/15xp
Guile (Magi)/2/15xp
Hunt (Tracking)/2/15xp
Intrigue (Magi)/2/15xp
Leadership (Criminals)/3/30xp
Legerdemain (Picking Pockets)/3/30xp
Living Language: Greek (Technical)/5/Native
Order of Hermes Lore (Politics)/2/15xp
Philosiphae (Moral)/2/15xp
Profession: Criminal (Leading)/1 + 2/5xp
Profession: Trader (Appraising)/1 + 2/5xp
Profession: Sailor ()/1 + 2/5xp
Profession: Scribe (Copying)/1 + 2/5xp
Ride (Speed)/2/15xp
Stealth (Sneaking)/2/15xp
Survival (Mountains)/2/15xp
Swimming (Not Drowning)/2/15xp
Thrown Weapon (Daggers)/2/15xp

Before folks ask, original stats are noted to the right. As a member of the Cult of Heroes, he received a few rituals to shore up his weaknesses at the cost of a reduction in his magical item grant as per the rules in HoH:TL.

Ok, so this will be a big ol mess of numbers and such, I don't really feel like making the formatting super pretty etc. Please note, that if this weren't my second character in as many weeks, I'd probably go and make everything flow into a pretty little narrative. As it stands, it's a bit... rough? So just bear with me please.

Cycle 1:

Spring: Redcap Duties, 8xp Latin
Summer: 15xp Bargain, Training
Fall: Redcap Duties, Mystagogue, 7xp Cult of Heroes Lore
Winter: 15xp Bargain, Training

Spring: Redcap Duties, 8xp Latin
Summer: 15xp Bargain, Training
Fall: Redcap Duties, Quest, 7xp Cult of Heroes Lore
Winter: 15xp Brawl, Training

Spring: Redcap Duties, 8xp Latin
Summer: 15xp Brawl, Training
Fall: Redcap Duties, Initiate Mystery (Stat Boost)
Winter: 15xp Brawl, Training

Spring: Redcap Duties, 8xp Code of Hermes
Summer: 15xp Brawl, Training
Fall: Redcap Duties, Treasure Find 7xp Code of Hermes
Winter: 15xp Charm, Training

Spring: Redcap Duties, 8xp Code of Hermes
Summer: 15xp Charm, Training
Fall: Redcap Duties, Meet Friend 7xp Code of Hermes
Winter: 15xp Charm, Training

Spring: Redcap Duties, 8xp Code of Hermes
Summer: 15xp Intrigue, Training
Fall: Redcap Duties, Vis Hunt 7xp Code of Hermes
Winter: 15xp Intrigue, Training

Spring: Redcap Duties, 8xp Code of Hermes
Summer: 15xp Intrigue, Training
Fall: Redcap Duties, Vis Hunt 7xp Code of Hermes
Winter: 15xp Intrigue, Training

Correspondence with Pater: 28xp Latin

Cycle 2:

Spring: Redcap Duties, 8xp Carouse
Summer: 15xp Awareness, Training
Fall: Redcap Duties, Meet Friend 7xp Carouse
Winter: 15xp Awareness, Training

Spring: Redcap Duties, 8xp Etiquette
Summer: 15xp Awareness, Training
Fall: Redcap Duties, Quest, 7xp Cult of Heroes Lore
Winter: 15xp Awareness, Training

Spring: Redcap Duties, 8xp Etiquette
Summer: 15xp Folk Ken, Training
Fall: Redcap Duties, Initiate Mystery (Stat Boost)
Winter: 15xp Folk Ken, Training

Spring: Redcap Duties, 8xp Leadership
Summer: 15xp Folk Ken, Training
Fall: Redcap Duties, Treasure Find 7xp Leadership
Winter: 15xp Folk Ken, Training

Spring: Redcap Duties, 8xp Leadership
Summer: 15xp Guile, Training
Fall: Redcap Duties, Treasure Find 7xp Leadership
Winter: 15xp Guile, Training

Spring: Redcap Duties, 8xp Leadership
Summer: 15xp Guile, Training
Fall: Redcap Duties, Vis Hunt 7xp Leadership
Winter: 15xp Guile, Training

Spring: Redcap Duties, 8xp Legerdemain
Summer: 15xp Legerdemain, Training
Fall: Redcap Duties, Vis Hunt, 7xp Legerdemain
Winter: 15xp Legerdemain, Training

Correspondence with Pater: 3xp Latin
Correspondence with Friend: 25xp Profession: Trader

Cycle 3:

Spring: Redcap Duties, Meet Friend 7xp Order of Hermes Lore
Summer: 15xp Living Language: Arabic, Training
Fall: Redcap Duties, 8xp Order of Hermes Lore
Winter: 15xp Living Language: Arabic, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp Living Language: Arabic, Training
Fall: Redcap Duties, Quest, 7xp Cult of Heroes Lore
Winter: 15xp Living Language: Arabic, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp Living Language: Arabic, Training
Fall: Redcap Duties, Initiate Mystery (Stat Boost)
Winter: 15xp Stealth, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp Stealth, Training
Fall: Redcap Duties, Treasure Find, 7xp Order of Hermes Lore
Winter: 15xp Stealth, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp Stealth, Training
Fall: Redcap Duties, Treasure Find, 7xp Order of Hermes Lore
Winter: 15xp Profession: Trader, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp Profession: Trader, Training
Fall: Redcap Duties, Vis Hunt, 7xp Order of Hermes Lore
Winter: 15xp Profession: Trader, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp Profession: Trader, Training
Fall: Redcap Duties, Vis Hunt, 7xp Order of Hermes Lore
Winter: 15xp Profession: Trader, Training

Correspondence with Friend: 28xp Intrigue

Cycle 4:

Spring: Redcap Duties, Meet Friend 7xp Profession: Criminal
Summer: 15xp Magic Lore, Training
Fall: Redcap Duties, 8xp Profession: Criminal
Winter: 15xp, 15xp Magic Lore, Training

Spring: Redcap Duties, 8xp Order of Hermes Lore
Summer: 15xp 15xp Magic Lore, Training
Fall: Redcap Duties, Quest, 7xp Cult of Heroes Lore
Winter: 15xp 15xp Magic Lore, Training

Spring: Redcap Duties, 8xp
Summer: 15xp 15xp Magic Lore, Training
Fall: Redcap Duties, Initiate Mystery (Stat Boost)
Winter: 15xp Faerie Lore, Training

Spring: Redcap Duties 8xp Profession: Criminal
Summer: 15xp Faerie Lore, Training
Fall: Redcap Duties, Treasure Find, 7xp Profession: Criminal
Winter: 15xp Faerie Lore, Training

Spring: Redcap Duties, 8xp Profession: Criminal
Summer: 15xp Faerie Lore, Training
Fall: Redcap Duties, Treasure Find, 7xp Profession: Criminal
Winter: 15xp Faerie Lore, Training

Spring: Redcap Duties, 8xp Profession: Criminal
Summer: 15xp Thrown Weapon, Training
Fall: Redcap Duties, Vis Hunt, 7xp Profession: Criminal
Winter: 15xp Thrown Weapon, Training

Spring: Redcap Duties, 8xp Profession: Criminal
Summer: 15xp Thrown Weapon, Training
Fall: Redcap Duties, Vis Hunt, 7xp Profession: Criminal
Winter: 15xp Thrown Weapon, Training

Correspondence with Friend: 28xp Profession: Criminal

Cycle 5:

Spring: Redcap Duties, Meet Friend 7xp Theology
Summer: 15xp Infernal Lore, Training
Fall: Redcap Duties, 8xp Theology
Winter: 15xp Infernal Lore, Training

Spring: Redcap Duties, 8xp Theology
Summer: 15xp Infernal Lore, Training
Fall: Redcap Duties, Quest, 7xp Cult of Heroes Lore
Winter: 15xp Infernal Lore, Training

Spring: Redcap Duties, 8xp Theology
Summer: 15xp Infernal Lore, Training
Fall: Redcap Duties, Initiate Mystery (Stat Boost)
Winter: 15xp Infernal Lore, Training

Spring: Redcap Duties 8xp Ride
Summer: 15xp Infernal Lore, Training
Fall: Redcap Duties, Treasure Find, 7xp Ride
Winter: 15xp Infernal Lore, Training

Spring: Redcap Duties, 8xp Ride
Summer: 15xp Infernal Lore, Training
Fall: Redcap Duties, Treasure Find, 7xp Ride
Winter: 15xp Infernal Lore, Training

Spring: Redcap Duties, 8xp Ride
Summer: 20xp, Magic Theory, Summae 5/20
Fall: Redcap Duties, Vis Hunt, 7xp Ride
Winter: 20xp, Magic Theory, Summae 5/20

Spring: Redcap Duties, 8xp Ride
Summer: 20xp, Magic Theory, Summae 5/20
Fall: Redcap Duties, Vis Hunt, 7xp Ride
Winter: 15xp, Magic Theory, Summae 5/20

Correspondence with Friend: 28xp Theology

Cycle 6:

Spring: Redcap Duties, Learn Something 12xp Intrigue
Summer: 15xp Area Lore: Germany, Training
Fall: Redcap Duties, 8xp Area Lore: Africa
Winter: 15xp Area Lore: France, Training

Spring: Redcap Duties, 8xp Area Lore: Africa
Summer: 15xp Area Lore: Iberia, Training
Fall: Redcap Duties, Quest, 7xp Cult of Heroes Lore
Winter: 15xp Area Lore: England, Training

Spring: Redcap Duties, 8xp Area Lore: Italy
Summer: 15xp Profession: Sailor, Training
Fall: Redcap Duties, Initiate Mystery (Stat Boost)
Winter: 15xp Profession: Sailor, Training

Spring: Redcap Duties 8xp Etiquette
Summer: 15xp Profession: Sailor, Training
Fall: Redcap Duties, Treasure Find, 7xp Area Lore: Italy
Winter: 15xp Profession: Sailor, Training

Spring: Redcap Duties, 8xp Area Lore: Transylvania
Summer: 15xp Profession: Sailor, Training
Fall: Redcap Duties, Treasure Find, 7xp Area Lore: Transylvania
Winter: 15xp Athletics, Training

Spring: Redcap Duties, 8xp Area Lore: Levant
Summer: 15xp Athletics, Training
Fall: Redcap Duties, Vis Hunt, 7xp Area Lore: Levant
Winter: 15xp Athletics, Training

Spring: Redcap Duties, 8xp Etiquette
Summer: 15xp Area Lore
Fall: Redcap Duties, Vis Hunt, 7xp Area Lore: Italy
Winter: 15xp Area Lore

Correspondence with Friend: 28xp Etiquette

Atolycus ex Mercere

Size: 0
Age: 72 (30)
Height: 6’0
Weight: 180 lbs
Gender: Male
Decrepitude: 1 (13)
Warping: 2 (21)
Confidence: 2 (5)

Int: +2
Per: +3
Pre: +4
Com: +4
Str: +0
Sta: +0
Dex: +2
Qik: +0

Virtues:

Alluring to (Faeries and Magic Creatures)
Blood of Heroes (Atolycus)
Clear Thinker
Gift of Tongues
Lesser Benediction (Gift of the Gab)
Magical Animal Companion
Natural Leader
Personal Vis Source
Puissant (Area Lore, Profession)
Redcap
Social Contacts (Criminals, Magi, Merchants)
Sure Traveler
Temporal Influence (Merchant/Crime Lord)
Unaging
Venus’ Blessing

Flaws:

Ambitious (Major)
Craving for Travel
Favors (House Mercere)
Heroic Personality
Incomprehensible
Meddler (Minor)
Stubborn (Minor)

Personality Traits:

Ambitious +4
Meddler +2
Stubborn +1

Reputations:

"Fixer" +1
Good Redcap +4
Hermetic Lawyer +1

Abilities:

Animal Handling (Equines)/2/15xp
Area Lore: Greater Alps (Politics)/2 + 2/21xp
Area Lore: Hibernia (Politics)/2 + 2/15xp
Area Lore: Iberia (Politics)/2 + 2/15xp
Area Lore: Levant (Politics)/2 + 2/15xp
Area Lore: Loch Leglean (Politics)/2 + 2/15xp
Area Lore: Normandy (Politics)/2 + 2/15xp
Area Lore: Provencal (Politics)/2 + 2/20xp
Area Lore: Roman (Politics)/2 + 2/20xp
Area Lore: Stonehenge (Politics)/2 + 2/20xp
Area Lore: Thebes (Politics)/2 + 2/15xp
Area Lore: Transylvania (Politics)/2 + 2/15xp
Artes Liberales (Logic)/2/15xp
Athletics (Running)/5/75xp
Awareness (Alertness)/5/75xp
Bargain (Magi)/5/75xp
Brawl (Daggers)/5/75xp
Carouse (Not Getting Drunk)/3/30xp
Charm (Magi)/5/75xp
Civil and Canon Law (Papal)/2/15xp
Code of Hermes (Politics)/5/83xp
Cult of Heroes Lore (Initiating Others)/4/54xp
Dead Language: Latin (Hermetic Use)/6/105xp
Dominion Lore (Saint and Heroes)/5/75xp
Etiquette (Nobility)/4/75xp
Faerie Lore (Creatures)/5/75xp
Folk Ken (Magi)/5/75xp
Guile (Magi)/5/75xp
Hunt (Tracking)/3/30xp
Infernal Lore (Infernal Traditions)/5/75xp
Intrigue (Magi)/6/115xp
Leadership (Criminals)/5/75xp
Legerdemain (Picking Pockets)/5/75xp
Living Language: Arabic (Technical)/5/75xp
Living Language: Greek (Technical)/5/Native
Magic Lore (Creatures)/5/75xp
Magic Theory (Enchanting Items)/5/75xp
Order of Hermes Lore (Politics)/6/106xp
Philosiphae (Moral)/2/15xp
Profession: Criminal (Managing Organizations)/5 + 2/103xp
Profession: Trader (Appraising)/6 + 2/105xp
Profession: Sailor (Captaining)/5 + 2/80xp
Profession: Scribe (Copying)/1 + 2/5xp
Ride (Speed)/5/75xp
Stealth (Sneaking)/5/75xp
Survival (Mountains)/4/50xp
Swimming (Not Drowning)/2/15xp
Theology (History)/4/59xp
Thrown Weapon (Daggers)/5/75xp

Note, I changed the names of his area lores to Tribunals as opposed to their mundane countries. I'll get around to fixing that on his cycles here in a bit.

What are his two flaws from Warping?

Ack, missed those, hold on. Also, realized he has unaging, so he'd have been starting his LR a bit later than normal, I'll adjust.

Shouldn't there already be some Warping in his initial version (age 30) to reflect the fact that he was subject to those high-powered rituals? They start at level 35 and I doubt they would have been invented specifically for him.

Good catch! I'll get it fixed.