A demonhunter Tytalus. This is the sort of character that has "Demon's Eternal Oblivion on boundary target Ireland" as a step in their plans.
Characteristics: Int +1, Per +1, Pre -1, Com 0, Str +0, Sta +2, Dex 0, Qik +2
Size: 0
Age: 25
Decrepitude: 0
Warping Score: 0 (0)
Confidence Score: 2 (5)
Virtues and Flaws: The Gift; Hermetic Magus; Flawless Magic; Affinity with Vim, Cautious Sorceror, Mastered Spells, Minor Magical Focus (destroying the infernal), Puissant Vim, Relic, Self-Confident*, Strong-Willed; Diabolic Past, Driven (Destroy Hell); Infamous Master, Proud, Tainted with Evil, Warped Magic
Personality Traits: Determined to destroy the Infernal +6, Proud +3, Gives up easily -3
Reputations: Going to be trouble 3
Combat:
Dodging:
Soak: +2
Fatigue Penalties: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
Abilities: Artes Liberales 1 (ritual magic), Athletics 2 (running), Awareness 3 (the infernal), Brawl 2 (dodge), Charm 1 (magi), Code of Hermes 1 (dealing with devils), Folk Ken 1 (infernalists), Guile 1 (lying to authority), Infernal Lore 3 (demonic weakneses), Intrigue 1 (infernalists), Latin 4 (Hermetic terms), Magic Theory 3 (Vim), Native Language 5 (curses), Order of Hermes Lore 1 (Corruption of Tytalus), Parma Magica 1 (Mentem), Penetration 3 (Vim), Stealth 2 (in infernal auras)
Arts: Cr 1, In 1, Mu 0, Pe 5, Re 5, An 0, Aq 0, Au 0, Co 2, He 0, Ig 0, Im 0, Me 0, Te 0, Vi 14+3
Twilight scars: None
Equipment: Wizardly robes
Encumbrance: 0 (0)
Spells known:
Bind Wound (CrCo 10) +6: Mastery 1 (Penetration)
Winter's Icy Touch (PeIg 10) +8: Mastery 1 (Multiple Casting)
Piercing the Infernal Veil (InVi 20) +21: Mastery 1 (Still Casting)
Wizard's Vigil (MuVi 25) +20: Mastery 1 (Still Casting)
Circular Ward Against Demons (ReVi 20) +25: Mastery 1 (Penetration)
Aegis of the Hearth (ReVi 25) +25: Mastery 1 (Penetration)
Demon's Eternal Oblivion (PeVi 10) +35 (F) Mastery 6 (Fast Casting, Multiple Casting, Penetration, Quiet Casting x 2, Still Casting)
Character Notes
When this character was an apprentice, their first master fell into Infernalism and was marched. 250 years ago, the Prima of House Tytalus herself fell to the infernal. Too many times has House Tytalus been beaten by the Infernal, and this cannot be bourne. This character's goal is simple, if absurdly ambitious; they are going to destroy hell itself, and all its minions. This quest is unlikely to end well, and on some level the character is aware of this. They are not, however, going to let that stop them from trying.
Customisation Notes
The character has used up all of their Virtues and Flaws, although it might be possible to swap out some of the minor virtues. Sense Holiness and Unholiness would be useful to the character, but would fit better in a variant motivated by more positive traits than pride or revenge.
Other Notes
If playing with the expanded rules, you are likely to want to swap out some of the mastery abilities. Joining the Cult of Mercury and getting Adaptive Casting would be particularly useful.
The Relic becomes considerably more useful with the rules for them in RoP: the Divine.