Better example magi!

It's a bit annoying trying to do a Ramian Flambeau when you don't have Warrior as a House Virtue - neither of the two options add that much, but I went with Puissant Perdo because it's useful for being nasty to demons.

Characteristics: Int +1, Per +2, Pre -1, Com -1, Str +2, Sta +1, Dex +1, Qik +2
Size: 0
Age: 25
Decrepitude: 0
Warping Score: 0 (0)
Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; True Faith; Affinity with Muto, Cautious with Single Weapon, Improved Characteristics, Puissant Perdo*, Relic, Sense Holiness and Unholiness, Skilled Parens, Warrior; Diabolic Past, Pious, Short Ranged Magic; Vow
*House Virtue
Personality Traits: Pious +6, Believes in redemption +3, Brave +2
Reputations: None
Combat:
Dodging: Init +2, Atk n/a, Dfn +4, Dam n/a
Grappling: Init +2, Atk +4, Dfn n/a, Dam n/a
Long sword and heater shield: Init +4, Atk +10, Dfn +11, Dam +8
Soak
Unarmoured: +1
Full chain mail: +10
Full chain mail with Gift of the Bear's Fortitude on self and Doublet of Impenetrable Silk on gambeson: +16
Fatigue Penalties: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
Abilities: Artes Liberales 1 (ritual magic), Athletics 2 (running), Awareness 2 (threats), Brawl 2 (grappling), Charm 1 (first impressions), Code of Hermes 1 (the infernal), Concentration 1 (in battle), Folk Ken 1 (infernalists), Guile 2 (infernalists), Infernal Lore 2 (infernalists), Latin 4 (Hermetic terms), Magic Theory 3 (Vim), [Native Language] 5 (storytelling), Order of Hermes Lore 1 (demon-hunters), Parma Magica 1 (Mentem), Penetration 1 (Vim), Sense Holiness and Unholiness 3 (demons), Single Weapon 4 (long sword), Stealth 1 (urban areas), Theology 1 (redemption)
Arts: Cr 5, In 1, Mu 11, Pe 5+3, Re 5, An 2, Aq 0, Au 0, Co 8, He 1, Ig 0, Im 0, Me 0, Te 5, Vi 9
Twilight scars: None
Equipment: Full chain mail
Encumbrance: 1 (3) (this does not apply to Attack and Defense rolls in combat)
Spells known:
Doublet of Impenetrable Silk (MuAn 15) +14
Bind Wound (CrCo 10) +14
Purification of the Festuring Wounds (CrCo 20) +14
Eyes of the Cat (MuCo(An) 5) +14
Gift of the Bear's Fortitude (MuCo 25) +20
Endurance of the Beserkers (ReCo 15) +14
Conjure the Sturdy Vine (CrHe 5) +7
Edge of the Razor (MuTe 20) +17
Demon's Eternal Oblivion (PeVi 5) +9 (SRM)
Circular Ward Against Demons (ReVi 10) +15
Aegis of the Hearth (ReVi 20) +15

Character Notes
This character was apprenticed by an infernalist, but they were saved and turned from the evil they were taught. They know with certainty that God in His mercy has forgiven them, and thank him for His grace every day. As part of this they have sworn an oath to dedicate their lives to saving other victims of the infernal - killing infernalists where they must to protect the innocent, but redeeming them where they can. This is likely to cause friction with the Order, which has a more "scorched earth" policy towards infernalists.

Customisation Notes
This character has used up their full allotment of Virtues and Flaws, and there is limited scope to change them without major reworking of the character. Cautious with Single Weapon could be swapped out for a different Virtue, but be aware this does increase the risk of a botch in combat leading to him being seriously wounded or killed. If using the additional House Virtue options for Flambeau in Houses of Hermes: Societates, swap out Puissant Perdo for Warrior as his House Virtue, freeing up one point of Virtues.

Note that the rules for relics in Realms of Power: The Divine make them significantly more useful.

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