A Verditius. There are risks to this concept, which I have tried to highlight.
Characteristics: Int +2, Per -1, Pre -2, Com 0, Str +2, Sta +1, Dex +2, Qik +1
Size: 1
Age: 25
Decrepitude: 0
Warping Score: 0 (0)
Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Magus; Affinity with Perdo, Large, Puissant Craft: Swordsmith, Puissant Magic Theory, Puissant Perdo, Subtle Magic, Verditius Magic*, Warrior; Deficient Creo, Feud; Oversensitive (criticisms of enchanting weapons)
Personality Traits: Brave +2, Touchy +1, Will talk at length about why magical swords aren't a bad idea +3
Reputations: None
Combat:
Dodging:
Soak: +1
Fatigue Penalties: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-6), -3 (7-12), -5 (13-18), Incapacitated (19-24)
Abilities: Artes Liberales 1 (geometry), Athletics 2 (running), Awareness 1 (in combat), Bargain 2 (swords), Brawl 2 (dagger), Charm 1 (customers), Code of Hermes 1 (selling enchanted magical items), Concentration 2 (spells), Craft: Swordsmith 4+2 (long swords), Folk Ken 1 (customers), Guile 1 (elaborate lies), Latin 4 (Hermetic terms), Magic Theory 3+2 (enchanting items), Native Language 5 (expansive vocabulary), Order of Hermes Lore 1 (Verditius), Parma Magica 1 (Ignem), Philosophaie 2 (enchanting items), Single Weapon 4 (long sword)
Arts: Cr 0, In 0, Mu 0, Pe 14+3, Re 0, An 0, Aq 0, Au 0, Co 5, He 0, Ig 5, Im 0, Me 0, Te 0, Vi 5
Twilight scars: None
Equipment: Wizardly robes, Full chainmail and sword
Encumbrance: 0 (0) or 3 (1). Note his weapons and armour do not burden him in combat
Spells known:
Cripple the Howling Wolf (PeAn 25) +18
The Wound that Weeps (PeCo 15) +23
Incantation of Milky Eyes (PeCo 30) +23
Endurance of the Beserkers (ReCo 15) +6
Winter's Icy Touch (PeIg 10) +23
Veil of Invisibility (PeIm 20) +18
Demon's Eternal Oblivion (PeVi 5) +23
Character Notes
The character is part of a long line of Verditius swordsmiths, all of whom focus on making weapons that deliver Perdo based effects. The character can use his swords as well as making them, although without magical assistance his skills are likely to be bested by a well trained shield grog.
Unfortunately his line are not the only swordsmiths in House Verditius; there is another lineage who create enchanted swords with Creo effects such as Blade of the Virulent Flame, and the two lines have been vying to prove the superiority of their blades for several generations now, occasionally via overt violence.
Magical weapons have their detractors in the Order, with some magi claiming that they are worse than useless due to their tendency to bounce off creatures with magic resistance; however, this magus will explain (at great length, if allowed to) that this is a misconception caused by those fools who put persistantly active effects on their blades. Merely being enchanted does not make a blade resisted; their swords all have an additional condition that needs to be true when the target is hit to activate the effect, so if you believe your opponent to have more penetration than the weapon can beat you simply don't active the effect. And if you didn't know...well, you've learned something.
Design Notes
The character has space for up to an additional three points of Flaws and a corresponding number of Virtues. Large and Subtle Magic could also easily be replaced for other Virtues; if large is replaced the character's size and wound ranges will need to be recalculated.
Many of the spells he knows are templates for effects to enchant into his swords, to give him Similar Spell bonuses. He should be able to produce lesser enchanted devices of most of the minor effects from gauntlet, although some of the higher level spells will need more experience before he can enchant them in a single season.
The character could be swapped for a member of the opposite lineage by swapping his Perdo Virtues and Scores for Creo linked ones, and possibly also swapping his Vim and Corpus for Terram and Muto. Swap his Perdo based spells for other spells such as Blade of the Virulent Flame and Edge of the Razor. Such a character is advised to build enchanted swords with concentration durations that can be turned off by the wielder if necessary.
Comment
Either this character or the rival line (or possibly both, although such enmity would be unusual) could fit into the Confraternity of Roland. The Feud is obviously a variant of the Verditius vendetta concept.
Deficient Creo makes it difficult for the character to have Bind Wounds at gauntlet, which isn't ideal for a combatant. It's not that far off even with their deficiency if they learns more Corpus, though (which they will probably want to do); alternatively they could acquire charged items or a magical device with the effect.