Pierre Clergue loads you onto two wagons (there are two donkey cart drivers with him). After a day - cold and dreary for all those who choose not to use magic to stave off the cold - you sleep in a farm house (the inhabitants left after talking to the priest). There are two beds in one room and three benches in the other room. The priest sleeps on a bench.
After breakfast (bread, milk and cheese) the donkey carts rumble onwards, soon taking a left turn from the main road.
The valley of the Mas river rises towards the snow-capped Pyrenées. The wind blows down from the mountains icily. You pass one village, Mimont, a collectio of 12 poor peasant huts People seem to be sheperds mostly.
You arrive at Agraves shortly before dusk. The village, somewhat richter than Mimont, consists of something over a dozen solidly built wooden houses and a small stone church (sufficient for 70 people - standing). The villagers (70 or so?) are watching you. Their glances are suspicious and a few whisper words to others.
The priest leads you to a door of a house at the southern (high) end of the village and tells you that this is your new home. He declares he has no right and no wish to enter it. He clearly wishes to get home.
The house, made of wood with a stone chimney looks like every other house in the village. Serrano notices cobwebs and the grass growing before the front door - both signs that it hasn't been entered recently.
ooc: Do you use a warming spell? Who gets a bed (max 2 per bed)? Who gets a bench and who sleeps on the floor? "Inns" btw are fantasy nonsense, mostly.