Chapter 2: Travel to Kolberg

[color=red]I will hold you to your promise, Aldrik replies. [color=red]The same for the church, I know you have loyalties to your villager and I have loyalties to mine. I hope our interest don’t clash sometime in the future. I know where the forest speaks the loudest and I can guide you there to show you how to look for the sings but that we take in the morning. Now is the to drink and feast to our new found friendship. The giant of a man shines up as he speaks the last sentence.

Yannick takes up his gobelet...
[color=red]To a new found friendship, that will last come hell or high water! :smiley:
...and then drinks to everybodies health.

Phew! This could have turned worse :slight_smile:
BTW, how many lycantrophes are there in numbers?

Alberich sigh in relief, and happily drinks to the peace between us all :laughing:

After a night of heavy drinking and eating the morning approaches. Depending on your characters love for the fermented brewages… As the sun rises the characters awaken and are met by Aldrik who seems unaffected by the night before. [color=red]Take only what you can carry and follow me to the heart of the forest, and leave any servants that you don’t need here. My men will care for them. Aldrik speaks with a confident voice.

As the travel party journeys to the centre of the forest the forest grows thicker and the depressing mood of the forest seems to grow thicker. One who is sensitive to magical auras can sense how the force of the magical aura increases. Aldrik halts and turns to you and starts to speak. [color=red]Follow me with caution. What ever you do do not break any living wood. The wrath of the forest is no to be taken lightly. Aldrik starts to guide you around and shows strange patterns on the tree and shows a magnificent oak that is covered in strange patterns. Once he has showed the patterns he turns to you. [color=red]Live here for a season without harming the forest and learn from the patterns and listen to the voice of the forest and wisdom will come to you.

Yannick will be accompagnied by Weiland and (hopefully) Alberich. He'll fetch his spear as well.

[color=blue]He'll cast Intuition of the forrest to both of them and himself.

Yannick almost caresses the patterns on the oak tree.
[color=red]Magnificent, he whispers.

[color=red]I certainly will, Yannick replies, [color=red]and as soon as possible.
Say, is it actually possible to speak with the forrest?
Or can we only listen to it?
Could you possibly introduce me to it?
Erm,... I beg your pardon, Yannick glances around[color=red], I meant us to each other. :slight_smile:

[color=blue]The intuition of the forest detects a powerful presence, as the aura of the site is perceived as magical you assume that it is a magical forest spirit.

Aldrik shakes his head and speaks:[color=red] You will have to speak to the forest for you self. I havn’t the time to train you in how you can talk to the forest. The more you spend time here the more easy it will get to hear and eventually speak to the forest. A word of warning though, those who have stayed here for to long has been know to become a bit strange…

Oh yes, alberich will be there. Not only is this his duty, but he'll feel safer around the magus than alone with werewolves :wink:

I thought about making the spirit visible, but then I discoverd that this has jumped up from 4th fifth level to 5th 40-level with Im-Requisite. Ouch. I'll leave that out then...

[color=red]I see there is a misunderstanding...
I thought you could tell the forrest who I am and what we talked about. After all, there are some pressing matters which will not wait until the forrest and I got to know each other.
Thanks for the warning about getting strange. I can feel the strength of this place, and the forrest spirits presence. Few people will be able to stand up to it. I'll stay a few seasons here anyway, as soon as i have arranged a couple of things in Kolberg, and produced the magic item i told you about.
Do you think the forrest will be more talkative if I change into an animal form? Animals senses are sharper than humans usually, so that might help?

Aldrick shakes his head, [color=red]No I am afraid, the forest is old so you must take your time to hear its voice. If there is nothing else here for now I will escort you back so that you can continue on with your journey.

[color=blue]If no one objects the journey will proceed to Kolberg and you can write you post as if you arrived there at sundown when the city gates are about to close.

Before leaving, Yannick will ask if there is anything that Aldrick and his kin would need from Kolberg, promising to bring it on the way back. Afer that it's shaking hands and saying goodbye, thanking Aldrick for the hospitality he awarded us.

On the way to Kolberg, Yannick will tell the grogs that Aldrick and his kin will possibly be valuable allies in the future. He will not -yet- tell them that those allies are werewolves, unless the question is raised by some of the grogs.

He'll ask about the assignements the autocrat has given them, will try to get these tasks sorted out and organized, and try to stay out of the day-to-day business as much as possible.
I suppose that one of the grogs was given assignements by our autocrat anyways. Yannick will tell him that if the covenfolk do their work well and make a few good bargains, he is to use half of the money thus saved to buy whatever he thinks will be a good reward for the work done.
What I'd like to know is: how much silver can i use for bribing and other dipomacy-enhancing?

[color=red]I hear that the construction of the church has already begun? We'll need a priest then, soon enough, right? It happens that I know a priest that may be available. I'll have a word with him when we're in Kolberg.
By the way, if you hear any interesting rumors, gossip or serious news, let me know, please.

Then, in the evening, arriving at Kolberg, Yannick will tell the city-guards where he and his followers are from, that we need to buy some material for the scribe school, pay the usual taxes, and ask if they could point us to a decent place to stay for a couple of nights.
I'd like the grogs to be comfortable there, even if it costs a little more. I do not want to save on the covenfolks moral. I think they work better when their happy.

First things next morning will be:
+Making sure a merchant I know of will make "fair" prices for what we need.
+Telling a blacksmith I know of an interesting job at the covenant.
+And of course, convincing an "open-minded" priest that the covenant is a place of much more discretion than the town of Kolberg.

After the visits to the merchant and the blacksmith that goes according to plan you make your way to the priest. When you enter the church you see him working with polishing the ornaments and as he sees Yannick approach him face get a rather odd expression and he gets slightly paler. He speaks with a voice that ill hide his nervous state of mind. [color=red]Welcome to my church and blessing upon you. How can I help you?

Alberich will use the stay in town to learn about good craftsmen his master may have use for. If the has time, he'll try to see if some could be interested to move to a new place, where they would have more advantages.

He'll check mostly skilled craftsmen who don't own their own craft, as they could very well be interested if they could settle their own shop at the covenant

While Alberich is looking for craftsmen he is approached by a large well muscled man dressed in noble travelling clothes.
[color=red]I am Siegfried, I believe you work for the 'scholars' recentky arrived in the forest. I Would like to speak with them it may be that we can help each other, I am something of a scholar myself and also a skilled swordsmith . Can you introduce me to them?

Of course, my masters would certainly be interested by skilled craftsmen and fellow scholars, and it'll be a pleasure for me to bring you to them.
However, I'd like if you could tell me a little about your problems, in order to assert if this could prove a threat to my masters.

[color=red]Oh, I have no particular problems just a lack of oppertunities, I am somewhat at a loose end and emplyment with notable philosophers may suit me. Particularly on a frontier district as most scholarly settlements are in ares where there is little oppertunity for events of interest or seem so well established there would be little opertunity for newcomers

Alberich:
[color=red]Great then, I'll introduce you to one of my masters. However, be warned that they may be strange people at times.

[color=red]Thank you very much father Gerald. A pleasure to meet you again. I could need your advice in a spiritual matter.

You may have heard about the new settlement?
Now that the people there have set up what they thought most important for their day-to-day business, they have started thinking about their afterlifes as well. The construction of a church was begun in our town.

You will surely agree that a building alone does not make a church.
And thats why I'm here, father Gerald, we need to find a priest for the prospering town.

I'd count myself lucky if you, an open-minded and experienced man, would be willing to read the messes in the church that is to be built.

We will of course take care of the appropriate accomodations for you and your housekeeper.

Could that be done? But you surely have a couple of questions to ask, don't hesitate...

The priest replies and looks somewhat uncomfortable by the presence of the magus. [color=red]Please tell me more about this new settlement. Are they God fearing people? Can I live a comfortable life without getting my hands dirty? You know master magus that a life in the city has gotten me use to not having to work the soil for food. Since we last met I have an additional housekeeper, is it possible that we all three can come? You know that there are lots of things that must be done in a household of an servant of God.

[color=red]They are certainly god-fearing people. Peasants most of them.
And it is completly out of question to let you work the soil. You are not a peasant after all.

You will have all the time you need to focus on your studies, prayer and contemplation.

One more housekeeper should not be a problem, i will take care of this.

We even started a scribe school, so if it should happen that any orphans appear on your doorstep, we can even get them a proper education. :wink:

(Yannick makes sure that no one else can notice the :wink:)
[color=red]
It will of course still take some time until the church and your house and everything will be finished.
You could visit us in a couple of weeks to see what the place is like, tell me what you need, tell me about the steps that need to be taken and and all of those details.

When can i expect you?

[color=red]I will come to you in a few weeks. Is the location of your settlement hard to find? Is there anything else that need from me now? The priest seems relived that he for the moment don’t seem to getting into more trouble.