Benetto
Shield Grog to Vorsutus Ex Miscellanea
Virtues & Flaws
Virtues & Flaws
V: Faerie Blood: Goblin (1), Puissant: Brawl (1), Puissant: Stealth (1)
F: Branded Criminal (1), Nocturnal (1), Raised in the Gutter (1)
Personal Details
Personality Traits
Loyal: +3
Aggressive/Brave: +2
Cunning: +2
Hatred: Mundanes: +3
Age: 30 (As of Start)
Characteristics
Characteristics:
Int: -1 (-1)
Per: +2 (3)
Pre: -3 (-6)
Com: -2 (-3)
Str: +1 (1)
Sta: +1 (1)
Dex: +3 (6)
Qik: +3 (6)
Background
Background
A former professional criminal covenfolk retainer of Rellantali. Benetto thus is city-raised and spent time as criminal and enforcer for the clandestine activities of the Covenant, a role in which he served with Vorsutus more than once giving him a long history with the Magus. Benetto was born greatly affected by his Goblin heritage and it is apparent to anyone who looks at him. He never had much of a chance at living a normal life and instead grew up raw on the streets of Venice before being recruited into the service of Rellantali. Perhaps this shared history and feeling regarding the Mundane World gives him a connection to the Blatant Gifted Magus Vorsutus that even the two of them do not know how to express in words.
Appearance
Appearance
Benetto is slender but deceptively athletic. His slight build containing both more strength than expected and being wielded with aggressive competence has surprised many would be opponents. Such hair as he has is patchy and thin and thus kept militaristically short. His eyes have slits, his teeth are sharp, and his voice is just slightly but noticeably unnatural. He keeps his nails carefully filed short lest they grow and begin to curve and sharpen. There is no mistaking him for anything other than goblin-touched. He dresses well, clean and practical for a man of his profession. Yet there is no trace of finery or upper class wear about him. Instead everything about his dress is purely functional, nondescript, and easily replaced.
Abilities
Abilities
Italian: (Spc: Veneto) 5 (75xp)(Native)
Latin: (Spc: Hermetic) 4 (50xp)
Athletics: (Spc: Climbing) 3 (30xp)
Awareness: (Spc: Darkness) 3 (30xp)
Bows: (Spc: Crossbow/Arbalest) 5 (75xp)
Brawl: (Spc: Knife/Dagger) 5 (75xp)(+2, Puissant)
Guile: (Spc: Lying To Authority) 1 (5xp)
Legerdemain: (Spc: Locks) 2 (15xp)
Single Weapon: (Spc: Heater Shield) 3 (30xp)
Stealth: (Spc: Urban) 5 (75xp)(+2, Puissant)(+1, Goblin Blood)
Thrown Weapon: (Spc: Knife) 1 (5xp)
Faerie Sympathy: Darkness: 3 (30xp)
Combat Stats
Combat Stats
Dodge: (Init: +3)(Atk: -)(Def: +10)(Dmg: 0)
Fist: (Init: +3)(Atk: +10)(Def: +10)(Dmg: +1)
Kick: (Init: +2)(Atk: +10)(Def: +9)(Dmg: +4)
Dagger: (Init: +3)(Atk: +13)(Def: +11)(Dmg: +4)
Knife, Thrown: (Init: +3)(Atk: +6)(Def: +5)(Dmg: +3)(Range: 5)
Sword, Short: (Init: +4)(Atk: +9)(Def: +7)(Dmg: +6)
Heater Shield: (Init: +3)(Atk: +6)(Def: +9)(Dmg: +1)
Crossbow: (Init: +8)(Atk: +14)(Def: +9)(Dmg: +8)(Range: 25)
Soak, Quilted: +2
Soak, Chain, Partial: +7
Fatigue Levels: (Fresh)(Winded)(Weary: -1)(Tired: -3)(Dazed: -5)(Unconscious)
Wound Penalties: L(-1/1-5), M(-2/6-10), H(-3/11-15), I(16-20)
Encumbrance, Light Gear: 0
Encumbrance, Light Gear + Bow: 1
Encumbrance, Heavy Gear: 2
Significant Equipment
Significant Equipment
(Chain, Heater Shield, & Crossbow are not always carried/worn.)
Sword, Short (Load 1)
Dagger (Multiple)
Knife, Throwing (Multiple)
Quilted Armor, Full (Load 1)
Crossbow (Load 2)
Chain Armor, Partial (Load 4)
Heater Shield (Load 2)
Advancement Log
Pending. (Hopefully!)
Halfdan
Shield Grog to Vorsutus Ex Miscellanea
Virtues & Flaws
Virtues & Flaws
V: Senior Bard (Skald)(1), Enchanting Music (1), Warrior (1)
F: Careless: Awareness (1), Environmental Sensitivity: Extreme Heat (1), Overconfident (1)
Characteristics
Characteristics:
Int: 0 (0)
Per: -2 (-3)
Pre: +2 (3)
Com: +2 (3)
Str: +1 (1)
Sta: +1 (1)
Dex: +1 (1)
Qik: +1 (1)
Personal Details
Personality Traits
Loyal: +2
Brave: +2
Artistic: +3
Age: 28 (As of Start)
Background
Background
A proud norse soldier and skald who wanted to join the varangian guard in Constantinople. Originally from Denmark Halfdan set out to make his fortune in Byzantium. Unfortunately he arrived in the city just in time for everything to fall apart. He doesn't therefore have a long history with Vorsutus instead being hired on initially to guard Thermakopolis by the Covenant. Yet he came to throw in his fate with the Magus over the course of the siege and sack of the city, the two having found some natural rapport. Vorsutus took an interest in him after hearing him muttering in Norse and both were glad to have someone to speak to in their native tongue. After that they slowly bonded over the course of the siege of Constantinople.
Appearance
Appearance
Halfdan is blonde, big, and handsome. And his bearing says he knows it. He dresses well, well enough to attend Court somewhere as a non-noble. He projects the air of a confident and educated man of the world, even if perhaps slightly above his station. Almost ever present with him is his Lyre, and he is prone to entertaining himself and others during any lull in activity by employing it to great effect. He wears his hair and beard long in the norse style but always well kept and braided to be both hygienic and out of the way for any actual combat.
Abilities
Abilities
Norse: (Spc: Eastern) 5 (75xp)(Native)
Latin: (Spc: Hermetic) 3 (30xp)
Greek: (Spc: Romaic) 3 (30xp)
Enchanting Music: (Spc: Happiness/Joy) 5 (755xp)
Athletics: (Spc: Endurance) 2 (15xp)
Awareness: (Spc: Keeping Watch) 1 (5xp)
Brawl: (Spc: Punches) 2 (15xp)
Carouse: (Spc: Drinking Songs) 2 (15xp)
Charm: (Spc: Being Witty) 5 (75xp)
Etiquette: (Spc: Courtly) 2 (15xp)
Faerie Lore: (Spc: Tales) 2 (15xp)
Magic Lore: (Spc: Tales) 2 (15xp)
Music: (Spc: Norse Lyre) 5 (75xp)
Profession: Skald/Bard: (Spc: Poetry/Tales) 5 (75xp)
Single Weapon: (Spc: Axe) 5 (75xp)
Combat Stats
Combat Stats:
Dodge: (Init: +1)(Atk: -)(Dfn: +3)(Dam: 0)
Fist: (Init: +1)(Atk: +4)(Dfn: +4)(Dam: +1)
Kick: (Init: 0)(Atk: +3)(Dfn: +2)(Dam: +4)
Axe: (Init: +2)(Atk: +11)(Dfn: +7)(Dam: +7)
Dagger: (Init: +1)(Atk: +5)(Dfn: +3)(Dam: +4)
Heater Shield: (Init: +1)(Atk: +6)(Dfn: +9)(Dam: +1)
Soak, Base: +1
Soak, Chain, Partial: +7
Soak, Chain, Full: +10
Fatigue Levels: (Fresh)(Winded)(Weary: -1)(Tired: -3)(Dazed: -5)(Unconscious)
Wound Penalties: L(-1/1-5), M(-2/6-10), H(-3/11-15), I(16-20)
Encumbrance, Chain, Partial: 2
Encumbrance, Chain, Full: 2
Significant Gear
Significant Gear:
(Armor not normally worn outside of combat.)
(Partial Chain normally worn when "adventuring" unless combat immediately expected.)
Axe (Load 1)
Dagger
Heater Shield (Load 2)
Chain Armor, Partial (Load 4)
Chain Armor, Full (Load 6)
Norse Lyre
Advancement Log
Pending. (Hopefully!)