Marcus ex Jerbiton
Saga: Matters of the Heart
Characteristics: Int +2, Per -1, Pre 0, Com +4, Str -1, Sta +4, Dex 0, Qik 0
Size: 0
Age: 25 (25), Height: 5'7'', Weight: 160 lbs, Gender: Male
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (3)
Virtues and Flaws: The Gift, Gentle Gift, Improved Characteristics (×2), Great Stamina(x1), Free Expression, Book Learner (Book Quality: +3), Good Teacher, Great Communication, Hermetic Magus, Animal Companion, Overconfident(3), Magic Addiction, Necessary Condition(Hand clap), Weird Magic (Botches on Stressed Casting: Extra botch die),Optimistic (1),Motion Sickness
Personality Traits: Forgetable +3, Brave +2, Studious +1
Combat:
Dodge: Init: +0, Attack --, Defense +1, Damage --
Fist: Init: +0, Attack +1, Defense +1, Damage -1
Kick: Init: -1, Attack +1, Defense +0, Damage +2
Staff: Init: +1, Attack +5, Defense +5, Damage +1
Dagger: Init: +0, Attack +4, Defense +2, Damage +2
Soak: +4
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
Abilities:
Artes Liberales 1 (ceremonial magic)
Charm 2 (first impressions)
Code of Hermes 1 (tribunal procedures)
Writer 1 (Hermetic writing)
Etiquette 2 (peasants)
Penetration 1 (Herbam)
Folk Ken 2 (townsfolk)
Guile 2 (fast excuses)
Latin 5 (hermetic usage)
Concentration 2 (reading)
Magic Theory 3 (Rego)
English 5 (storytelling)
Order of Hermes Lore 2 (Jerbiton)
Brawl 1 (Dagger)
Scribe 1 (copying)
Great Weapon 1 (Staff)
Parma Magica 2 (Mentem)
Arts: Cr 3, In 1, Mu 0, Pe 0, Re 10, An 0, Aq 0, Au 0, Co 5, He 7, Ig 0, Im 0, Me 0, Te 0, Vi 4
Equipment: Wizardly robes; Pack; Bag of Seeds
Encumbrance: 0 (1)
Spells Known:
Intuition of the Forest (InHe 10) +13, Mastery 1 (quiet casting)
Repel the Wooden Shafts (ReHe 10) +22, Mastery 1 (fast casting)
Piercing Shaft of Wood (Mu(Re)He 10) +12, Mastery 1 (penetration)
Lifting the Dangling Puppet (ReCo 15) +20, Mastery 1 (penetration)
Gather the Essence of the Beast (ReVi 15) +19, Mastery 1 (still casting)
Spasms of the Uncontrolled Hand (ReCo 5) +20, Mastery 1 (fast casting)
Lord of the Trees (ReHe 25) +22, Mastery 1 (penetration)
The Unseen Porter (ReTe 10) +15, Mastery 1 (multiple casting)
Wizard's Sidestep (ReIm 10) +15, Mastery 1 (fast casting)
Rise of the Feathery Body (ReCo 10) +20, Mastery 1 (fast casting)
appearance:
Markus is a very average looking Brown haired man. His skin is worn from much travel. He dresses as a well to do merchant when he can, other wise in his blue scholarly type robe. He is very forgetable, an every man face with perhaps a hint of prominence to his nose.
Maxell Wolfe the middle sibling of three boys, was born to Connor Wolfe and his wife Anne in a lesser district(poor) of London. They moved to Liverpool after Maxell's father was injured and could no longer work as a tinsmith. The move would bring them closer to other members of their extended family, who would help them get by as the boys grew to manhood and could help the family more. On the journey to Liverpool a great storm mired their cart and they sought shelter in a grove of trees, hoping to block the majority of the storms effects. They were successful, but they had stumbled on a huge nest of spiders which swarmed, pestering them throughout the storm. Maxell was bitten the worst, and was the only one that experienced any significant pain from the bites.
The next day when the storm was over Maxell was quite feverish. He fainted, writhing on the ground and was bundled into the cart as soon as it was dug free. He did not awaken until he was in Liverpool. His family bartered with a kindly chiurgeon for his care. The chiurgeon treated him keeping the boy for over a week at his office. During this time the Jerbiton Justin Drake noticed the boys Gentle Gift, purely by accident, for it was he who had been posing as the chiurgeon. He bartered with the family for the boy to be his Apprentice. The agreement was made, money changed hands and Maxell was on his journey to Hermetic greatness.
The boy learned Latin, as if born to it. An innate confidence pervaded his efforts, far outstripping any actual ability he had. Dreams of Spiders haunted him through his early life. He was a strange boy even for an apprentice Mage. His magics often beget strange effects, especially when he lost control. Control of himself being the main problem. Maxell often overused his Magic casting spell after spell, giddy with power. Once when sent to gather Oak Galls for his master during their travels, the wasps attacked him. Not overly fearful for his own safety, he tried controlling the wasps using casting spell after spell. He didn't even notice the increasing numbers of wasps present until his last spontaneous spell went all wacky. The various wasps grouped together, no longer under his control. The insects melded into one super insect, a giant Oak Wasp.
His spells overtaking him, Maxell passed out, the last thing he heard a "Buzzzzzz" from the MegaWasp. When the unwise Apprentice awoke, he had been stung painfully in the chest several times. He could barely move, but he was alive. A "Crunch" caught his attention from somewhere to his left. A weasel was eatting the remains of the big Wasp. Maxell, having been gone to long was soon located by his mentor Justin. Scoldings followed, but it didn't stop Maxell from returning to the spot with food. He soon befriended his saviour and the two travelled together from that day forward. Justin often marvelled at the creatures intelligence, 'for a creature with a nonmagical nature.'
No matter where Marcus goes he tries to walk as much as possible. He has always had a distaste for riding horses and rapid motion, even carts make him ill. He often had to deal with it, prefering a place in a cart where he could read and try to fight through his illness. Never successful, regular pitstops were a necessity. A constant thorn in Justin's side also.
Even though his apprentice was very needy, Justin was very proud of him. Mainly due to his strength in writing, even evident when he told stories in his native English, the boy had a gift. Justin was training a future great author, or so he thought to himself. It wouldn't do to inflate the boys selfworth.
Post gauntlet he was given the name Markus, though he still often uses his given name Maxell.
Edit for addition of goals:
To write a single work, worthy of the great Masters.
To learn how to make Silk, his weasel friend into a truly Magical creature. (this may not be possible)
(all I can think of for now.)