Heh. I suppose Craft 5 is quite high for a ship's cook. I could swap it around; but I rather like the idea you've got this grumpy culinary genius. For what it's worth, I don't intend him to gain any exp in Cooking, unless he finds a teacher or similar to unlock further potential.
I think I will go with the Bonisagus magus. Personally, I think the Guernicus sounds like quite good fun to play, but I would be hindered by unfamiliarity with the source.
Meantime, here is Grog number 2, the ship's lookout. In this case, I think it's reasonable for him to have acquired a Short Bow in his travels - with his eyesight, he might as well be able to hunt game. However, I can't take Bow as an ability, due to a lack of any sensible Virtues granting Martial skill. OTOH, I note that Aqua's grog Castor has Bow skill, but no relevant virtue - is this a house rule? (I think Castor also can't draw his longbow, but I could be wrong).
Next up in a day or two probably, my Companion. I think I'll go for a mundane craftsman instead of a merchant, as the latter may just be a hindrance, or at least not get much play, to start with. Thoughts what crafts might be useful and make sense to have been on the boat? I'm envisaging that he was along in order to sell his crafts, and/or to pick up raw materials.
Vassos, Ship's Lookout (grog):
A carefree young man. He joined the ship just as something to do after wandering southern Greece for some years. With no great aptitude for sailing but excellent eyesight, he can usually be found at the masthead keeping watch.
Characteristics: Int 0, Per +3, Str -1, Sta -2, Pre -1, Com -1, Dex +3, Qik +1
Size: 0
Age: 20 (20)
Decrepitude: 0
Virtues: Wanderer, Keen Vision, Perfect Balance
(+3 all sight rolls except missile attack)
(+6 to avoid falling, tripping)
Flaws: Carefree, Reckless
(Can roll Reckless instead of Brave)
Personality: Loyal +1, Cheerful +3, Reckless +3
Combat:
Fist: +1 Init, +5 Attack, +3 Defense, -1 Damage
Kick: +0 Init, +5 Attack, +2 Defense, +2 Damage
Short Bow: +0 Init, +6 Attack, +1 Defense, +5 Damage
Soak: -2 (unarmoured)
Fatigue: 0,0,-1,-3,-5,Unconscious
Wounds: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)
Equipment: Short bow, arrows. Not usually carried
Encumbrance: Burden: 1 (Load: 2) - when carrying bow only
Abilities:
Greek 5 (Jokes)
Area Lore (Peloponnese) 2 (Geography)
Athletics 3 (Balance)
Awareness 5 (Spotting things at a distance)
Charm 2 (One-night stands)
Stealth 2 (Wilderness)
Brawl 2 (Dodging)
Carouse 3 (Drinking games)
Concentration 2 (Keeping watch)
Hunt 3 (Tracking)
Profession (Sailor) 2 (Working up the masts)
Folk Ken 2 (Landlords)
XP Spend:
0-5 years:
Greek 5
Area Lore (Peloponnese) 2 (15)
Athletics 1 (5)
Awareness 2 (15)
Charm 1 (5)
Stealth 1 (5)
Later Life 15*15 = (225 XP remaining)
Awareness 5 (60) (165)
Athletics 3 (25) (140)
Brawl 2 (15) (125)
Carouse 3 (30) (95)
Charm 2 (10) (85)
Concentration 2 (15) (70)
Hunt 3 (30) (40)
Profession (sailor) 2 (15) (25)
Stealth 2 (10) (15)
Folk Ken 2 (15) (0)