For 1144:
Andros has adventure in Spring. Done!
•In Fall, Andros was going to rebind Simian Rex, but Lady A had a very long adventure, and without her aid it's not worth it, so he will invest the bond with a power: Moon Duration Ironhide MuCo 45 (Base 25 + 1 Touch +3 Moon +0 Ind) + 5 use 24 times/day. Quirks to come. Warping shenanigans: _: 1D10 = [8] = 8, none; costs 5 vis, will use 5 Mu
•In Winter, Andros remakes his LR: CrCo = 35 + 12 MT Creo + 3 Int + 5 Lab + 7 Aura + 12 SR + 12 Neleos + 2 Lab Routine + 5 pawns = 91, Level 19 LR, spend 22 pawns: 18 Co, 4 Creo; Warping shenanigans: _: 1D10 = [2] = 2, none!
•Aging roll: _: 1D10 = [9] = 9 + 9 Age - 2 magi Standards- 2 healthy locale - 1 good food -1 good wine -3 familiar bond- 19 LR - 1 Regimen - 1 Palatial Lab = -12 nothing happens
BTW, Simian Rex finally Grants Andros Ways of the Forest 30 years later after they first bind; this is sort of a celebration the new Bond power.
Gloriana has no adventures, will advance.
•Spring Lab refinement gain Spotless Virtue? _: 1D10 = [3] = 3 nope!
•Summer Vis extraction Warping shenanigans: _: 1D10 = [6] = 6 , none!
Fall Experiment: Aroldo potter's LR Remove Haunted mirror, Aroldo Potter's LR, let's go for 3 Risk: simple die , _: 1D10 = [4] = 4 , so +7 up to date, now for Experimentation: _: 1D10 = [8] = 8, yay, 11 Modified effect, but also allows for Discovery!! Modified effect chart = _: 1D10 = [8] = 8 +3 Risk modifier Changed completely except for TeFo, hehehe, poor Aroldo Lab Total +7 simple die + CrCo 68 + Int 5 + MT 18 Creo + 7 Aura + 10 Lab + 13 Mother Rabbit = 138, 28th Magnitude, Aroldo was 58, so she has to spend 12 Vim pawns
•Winter stabilization? _: 1D10 = [10] = 10 again with the botches, 3 Risk + 7 Aura - 5 Gold cord - 5 Lab Safety , so 1 dice: _: 1D10 = [8] = 8 , no Botch, stabilized! Now, this is a 28th magnitude effect, - simple die = _: 1D10 = [5] = 5, so 23 Warping points gained, woohoo! Roll to avoid Twilight = Sta 5 + Conc 4 + Vim bonus 3 + _: 1D10 = [5] = 5 vs Warping score 5 + 23 Warping points + 7 aura + stress die _: 1D10 = [8] = 8 = fails to avoid going into Twilight;
Twilight Comprehension Int 5 + dice _: 1D10 = [5] = 5 vs Warping score of 6 + dice _: 1D10 = [9] = 9, fail, bah!!! She's in Twilight for an entire season, gains a bad scar +... spends 12 pawns
Sybilla has an adventure in Fall, will advance to Summer. Done! She creates in Winter a
Cloak of Disappearance: Invisible to all senses (Base 10 +1 Moving +2 Sun Duration + 10 Unlimited uses/day), she had plenty of points over, is it possible to create more than 1 item per Season, silveroak? Think she will start creating clothing that can change colors, that might be a huge hit.
Sandor has the War. Must resolve. Done!
Danaë has Tribunal, will advance for Spring. Done!
Aging roll _: 1D10 = [5] = 5 +6 Age - 2Magi standards - 2 Healthy feature -1 Good Food - 1 Good wine -1 Magic blood - 1 Regimen= 3 nothing happens (Unaging)
Lady A has an adventure in Fall. Done! Will advance.
Aging roll: _: 1D10 = [3] = 3 + 7 Age - 2 Wealthy- 2 healthy locale - 1 good food -1 good wine - 14 LR- 1 Monstrous Blood - 1 Regimen = -12 no change
Her husband's aging 78: _: 1D10 = [7] = 7 + Age 8 - 2 Wealthy - 2 Healthy location - 1 Food - 1 Wine - 1 regimen= 8 apparent aging