Character Development

There's an old discussion of Feral Upbringing here, making some of the same points Salutor does:

My reading of the RAW agrees with your old SG, and it does stand to reason--if you've got character development after returning from the wild, it's just pushing around highly fungible skill points, arguably to the advantage of the PC, for something that should be a Flaw.

I think something like Salutor's solution would work.

Scott