So as I've talked about occasionally, my players and I had a prequel saga, and we're currently going over what would happen in the time skip so that the world is fully fleshed out for their new characters. One of their magi, who went down a home brewed immortality path, wanted his character to spend the time skip designing a covenant, effectively a clock punk city. I like this even if it's a little more Renaissance than medieval. A lot of it is pretty easy to conceptualize within the rules; he's pretty darn good at Automata crafting (albeit through Virtue rather than Mystery; he's not as good as an equivalent Verditius magus would be, but he's got the skill levels to make up for it) so that can cover functional creatures such as mounts, there's that engineering Boon to hand wave the buildings and fortifications, and the magus himself or a crafter with Touched by Magic can make some other basic clock punkesque devices mostly as a matter of aesthetics.
So this thread is two things. One, sort of an open-ended suggestion thread for ideas for cool little clock punk-y things. Two, recommendations on how the clock punk-y bits that aren't just standard magic items with aesthetic differences can be represented in the rules. Like, I can think of all sorts of ways for clockpunk tech to improve the soldiers manning the walls and give them more ways to move themselves and their supplies around, but I can't actually think of any ways this tech might improve the fortifications, other than, like, maybe making portcullises work better? Ideas on that would be much appreciated.
And the special question, a specific subquestion from number 2: My player wanted to have the city man a group of special knights wielding unique swords unlike anything seen in Mythic Europe, using stored up energy from winding to rotate a bladed chain across the sword's edge... In other words, a lower-tech chainsaw-sword. This is far enough outside what would be normal in Mythic Europe to still be devised as an enchanted item despite its technological origin, but even with that freedom, I don't really know how it would work in the rules. Would it just be a much stronger version of Edge of the Razor with Concentration duration and Maintain Concentration, with the effect's manifestation being a cosmetic thing? What magnitude-per-damage-bonus ratio is appropriate here if so... Or if not, how else might I cover this?
Thanks in advance for responses, folks!