I was wondering if anyone has material they would like to contribute to a consolidated community list of possible expansions of Hermetic Theory. These would typically be the result of OR, whether causing changes before a game begins or while it is in progress.
They do not all have to be major or drastic, in fact it would be better if most of them were not. If most of them allow a seeming slow steady advancement of Hermetic Magic through the course of a long game then it would help the SG and free up some of their time.
A refinement that increases the speed of fixing an Arcane Connection would be one such. Currently changing the time to a season or a week seems to be a fairly common house rule. There is nothing preventing this from being achieved by OR and it could even be tiered for long running games. Start normal, advance to seasonal, then finally advance to a week. Something of this magnitude is sure to make in into the Folio.
Other possibilities would include things like non-standard R/T/D. Power-creep should not be the goal. Things that are interesting (especially if they provide story possibilities) would be best. Even a massaged Base is good. My own character invented a CrHe (with Mu and Me requisites) Ritual Base that awakens living plants. For most Magi it is interesting but not very useful, though there are a few who would really want to learn it.
If we can gather/generate enough of them it would serve as a great resource for ongoing Sagas. So does anyone have any they would like to contribute?