[size=150]Group Template[/size]
Here are my proposals for IBT's questions. This is not meant to be divine fiat, but just my first hack at the problem. Other input is welcome.
Are player characters "protected" from each other?
That's a tough question. I would recommend a certain amount of protection. I don't want characters stepping on each other's toes too much, but I don't want players to have script immunity.
Can I wreck another character if that suits my character's backstory?
I would say no. We're supposed to be able to work together. Surely we can manage that.
What do we the players wish to gain from the game?
Post rate: clearly I can accommodate any post rate.
Tone of communications: I would like to keep things polite.
What type of players are we?
I'm not sure how to answer that question.
What are the primary saga themes?
If I had to say what I thought the primary saga theme is, it's that there are some problems that no amount of magical power will solve.
Other themes include: a few against the many, building something against all odds, and sometimes you just need to talk it out
In a few words - who are the magi, as characterised as a group by external NPCs?
In my opinion: wide-eyed idealists
In a few words - what is the goal of the magi as a group?
As I said in my very first post pertaining to this game, "creating a haven for magi in a world that is slowly but surely becoming less accommodating to them."
How do the magi complement that?
I'll use Magnus as a for example.(though I understand he's an NPC magus)
- He's a powerful lab magus who can research spells to support the project.
- He is Driven to see New Atlantis thrive. Hopefully that will not be a major issue.
- He owes Favors to a number of magi for all their help in this project.
How do the companions complement that?
I'll use Duncan as a for example. (though I understand he's an NPC companion)
- He's a scholar who can speak a number of languages.
- He is Obsessed with the history of Atlantis.
- He has a Supernatural Nuisance in that ghosts are attracted to him
What are the character's shared experiences?
So far, everybody knows everybody, and has been working together for approximately the past decade.