My apologies, I had thought that Magi of Hermes actually detailed study sources and covenant resources, and required the authors to keep track of them over time, thus being closer to Extremely Complex than Detailed Character Creation. I didn't write the sahir character generation rules to be used this way, but I'll take another look at the methods they used. I'm particularly skeptical about how to deal with vis stores/income and study sources, since sahirs don't really live in covenants like magi do.
If you were advancing him through play, I donât think your character would have access to (for example) a Level 8+ summa on Craft: Weaponsmithing, so I imagine youâd have to regain those points through Practice or Exposure. I think a lot of the Solomonic arts would have been learned from tractatus rather than summae in play, which means the character would have already read all the materials on hand. Likewise with Arabic and other Abilities like Awareness or Area Lore or Second Sight-- since the character originally learned it from sources that arenât around any longer, Practice is probably the best source.
Iâm just saying I donât think sacrificing an average of 6 experience points for every Al-Iksir point is much of a penalty when the net effect is basically to subtract them from a yearly pool. In play, re-learning that knowledge takes a precious season of effort, at least. Maybe a better way to represent this sacrifice during Detailed Character Creation is for the character to have to give up a season for each Al-Iksir point, like when working in the lab? Thatâs like giving up 10xp, which isnât too onerous, but also makes it clear that taking multiple Al-Iksir points takes a lot more time and effort to make up, and losing a year to Fatra Bayna hurts more.
(You're right, all sahirs experience Fatra Bayna, unless they are also Hermetic magi, in which case they get Twilight.)
I still think this is muddying the waters. Youâve used rules that were intended to happen during play to buy off a Major Flaw and gain a Major Virtue, all without any consequences to the character. I donât think any players here would allow you to do this with a starting character in a saga; if you want the character to be Wealthy, you should take the Wealthy Virtue and a Flaw or Flaws to balance it. Especially for a sahir! Wealthy is one of the best experience-boosting Virtues there is, and youâre also using it to increase your Aging bonus by 2, which is huge. I think you should really spend the points for this Virtue, since it seems pretty essential to your build.
Hmm, I donât think I wrote that part of Magic, and I didnât remember it was there. I did write the references in Cradle & Crescent to not mention a specific realm in connection with True Names because I knew that all sorts of True Names were possible, but Iâd argue they should come from play, meeting the spirit and developing a relationship with it, like a potential familiar. (The sahirs specifically use and teach summoning naranjs instead of True Names, so thatâs an easy substitution.)
You have to have an arcane connection to the summoned spirit if it isnât right next to you, and summoning naranjs, like True Names, mean you donât have to carry anything around with you. Whether the spirit is nearby or far away, a summoning naranj always boosts your Penetration multiplier, even without a physical arcane connection, which is what I meant. And yes, it takes a moment instead of at least 15 minutes.
The Ease Factor for summoning Aisha is 25. Rashidâs Summoning Total is 1 (Presence, also assuming weâre not applying the Disfigured penalty which doesnât seem like it will ever apply otherwise, but never mind) + 8 (Sihr) + 0 (magic aura during Character Creation) + 6 (we donât usually apply a stress die when determining whether or not you can do something during Character Creation, but letâs say 6 anyway). Thatâs a total of 15, and it doesnât beat the Ease Factor of 25. We donât need to generate a Penetration Total, because the Summoning fails. I donât think you can assume free taqa for boosting the Summoning Total, since that only applies to laboratory activities. So why do you think Rashid can summon Aisha?
If we're talking about whether or not you can ask your spirit to do stuff for you, sure, True Love is great. For example, I'd agree that she'd certainly be willing to let Rashid form the khadim bond with her. Or "My love, would you fly over there invisibly and count the number of guards outside the jail?" "Of course, sweetie." But being summoned to participate in Solomonic magic isn't this sort of favor-- the way Sihr works, Rashid still has to offer taqa, make a Summoning roll to determine the Summoning Strength, and calculate his Bargaining Total based on the terms of service. This applies to any spirit. The rules don't include any special bonus for Bargaining with your true love or magical spirit companion, though in an emergency I might allow a player to double up on a duty and the effects of the Story Flaw.
Speaking of taqa, I donât think you should be able to spend half your Sihr score plus half your Solomonic art score in taqa each season. When the character creation rules say you can spend âhalf the maximum amount of vis as he can spend on the activity,â itâs referring to the Vis Limit given later under Seasonal Summoning, Vis Manipulation ("score in associated Solomonic art"). So if Rashid has a score of 12 in Solomonic Alchemy, he would get a maximum of 6 taqa toward an Alchemical lab activity. Iâd have no issue with some of that going to the Summoning Total, of course, but that's significantly less than you're assuming so far.
Well, they are both Minor Story Flaws, yes. I think Magical (Spirit) Companion has a limit on the companionâs Might Score, though. So Aisha might need to be Magic Might 10 instead of 25. But then Rashid could summon her, so that works out. I dunno, I think True Love is just as good for what you want her to do, and I agree it makes a better story.
He has to summon his spirit for the whole season, which usually costs more taqa, and also spend one taqa per Al-Iksir Point, which I assume involves also trying to get ahead of time lost to Fatra Bayna or other distractions.
Is he self-taught? I find it hard to believe his masters at the House of Wisdom wouldnât insist on teaching him some spells (and I certainly think they would do so instead of teaching him True Names). I don't agree he's weaker, he's just overspecialized-- you've focused on things that make it possible for him to buy off Poor and gain Wealthy instead. If you just took Wealthy to begin with, you'd have a lot more experience points.
I think you should treat each snapshot as a finished product of character creation, and Iâm pointing out that this snapshot is non-standard by about 129 experience points. Shouldn't you make sure the snapshot character has all the recommended sahir scores before he learns other Abilities? In Magi of Hermes, were there any characters that hadn't yet finished their apprenticeship?
Knowing what youâre going to roll also makes it easy to (perhaps unconsciously) order actions so that they have the least negative impact. How did Magi of Hermes handle dice rolls?