Domus Parva 790 A.D. - alternate setting

Hello Kid Gloves and thanks for replying!

Yes, of course I'm interested. I've digged everything I could find in the books I own, but some new addition would be very welcome. Also because I have decided that one of the five covenants already founded in the Rhine tribunal, Rethra, is at the moment a Flambeau only covenant. Given the different worldviews between the founder and Apromor, the latter has decided to move out and find a new home in Pomerania: a land rich with pagan magic-users ready to be killed or persuaded. This covenant also serves to bring some tension in the area, since it's between Crintera and Fenistal.
So yes, I'll probably buy a digital copy of F&F, thank you for the advice.

This is really interesting! Since Carloman is always treated as a side note in Charlemagne's rise, I haven't considered to use him. But you are right, it could be a source of intrigue (there's never enough of those), and I need to take a closer look at this. I have a similar storyline in my plans, though, and I should consider if they both can co-exist.

My idea involves the breed of the Merovingian sorcerer kings, of course (that's less original than choosing Carloman, I know). I found out that according to the Matter of France, the grand-daughter of Clovis wedded the saxon king Brunamont, and their descendants are claiming the frankish throne during the saxon wars. So my idea is that one of the companions is a saxon boy, which secretly descends from the merovingian kings. Ideally he will grow into a leader and a warrior, with the aid of the Jerbiton PC in the role of Merlin, and one day he will challenge Charlemagne (or his sons) for the frankish throne. Or he will just win independence for his people. Or he will die trying. Maybe.
The conflict between the sacred Charlemagne, with his priests and paladins, against the pagan saxons, with their vitkir and berserkers, will be central in this saga. It is the physical representation of the war between Christ and the gods, between the Dominion and Magic, between the new world and the old one. The Church has not won this war yet, and the Order will have to pick a side. According to canon, Jerbiton has met with Charlemagne in 789 and has obtained a public declaration of tolerance towards "benign magic". But now his natural son (the Jerbiton PC) is aiding the king's enemies. That's a source of conflict inside and outside the Order.

Interesting ideas it sounds like I was definitely an inspiration so thanks for the mention. Did you just read the one thread of mine or did you hunt down my other posts on this topic in other threads?

Hello HTH!
Yes, I dug a few of your posts, looking especially for the ones about the general setting. Then I got carried away by researching and writing for the new campaign (and I wrote a lot), but I'm sure there is more stuff I still have to find.
Actually I have had the idea of an early Order setting since the 90s. A setting where the Magi were less powerful and more peculiar, the companions more useful, and the Order was much less organized and much more of a mixed blessing for its members.
So when I decided to actually make it real I came to the forum specifically looking for early Order settings that could give me some ideas. I expected to find many, but actually I only found yours. Your posts gave me more than a few inputs, though, both by you and by the other guys, so thank you. I also found somewhat useful the last issue of Sub Rosa (n.16), although not as much as I had hoped.

Anyway, I will post more details next week, I think.
See you around, Hammer :wink:

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Cool!

The one thread that really ended up defining my campaign was this one, where I decided that the pre history of the order was completely different than canon. I

https://forum.atlas-games.com/t/the-pre-history-of-the-order-is-a-lie-what-is-the-truth/9569/1

Here's all my other threads/ posts I made that were related to my game, I'm guessing most of which you've read.

Queasitor Powers
https://forum.atlas-games.com/t/quaesitors-powers-pre-schism-war/9557/1
Orphanages:
https://forum.atlas-games.com/t/establishing-orphanages/9488/1
I also got some ideas from this thread: "The History of the Order is a Lie, what is the Truth?"
https://forum.atlas-games.com/t/the-history-of-the-order-is-a-lie-what-is-the/8416/1

Asking about Pre Schism War experiences from other players:
https://forum.atlas-games.com/t/so-has-anyone-run-a-pre-schism-war-game/8127/1

Here's how I ran the grand tribunal of 784:
https://forum.atlas-games.com/t/grand-tribunal-784/8364/1
Goals of the Titanoi
https://forum.atlas-games.com/t/goals-of-the-titanoi/8852/1

Here's some of my standard advice I've given to some people who PMed about running early OoH games from my experiences:

It sounds like you've come up with your own solutions to the 1200s level power that causes narrative imbalances in what wizards can do in the setting, so that's good. :slight_smile:

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I can't recall which Tribunal meeting broke the Order into different Tribunals.

I can't remember if it's 4th or 5th edition, but my recollection is that neither the Transylvanian nor Novgorod tribunals were part of the original divvy. Transylvania was part of the Thebes tribunal because of its match-up to the Roman (Byzantine) Empire, which at that time was big and vibrant, and Novgorod, such that it was, belonged to the Rhine. That is, of course, after the decision to actually split the Order into separate tribunals at all.

Noble's Parma on the exact dates of those events, which of course you're entirely at leisure to ignore anyway! For some reason I get the feeling the Transylvanian/Thebes split came about as a result of the Sundering - essentially creating an entire tribunal worth of 'go and sit in the corner' for Tremere, but I could be wrong.

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This was the 6th Grand Tribunal in 865 AD.

Indeed. For this in ArM5, best look up GotF p.140, with atlas-games.com/arm5/arm5errata.php#AG0276 for that page.

But Argentarium has found out already (see https://forum.atlas-games.com/t/domus-parva-790-a-d-alternate-setting/10246/1 ), that the state of the Order at the 6th Grand Tribunal - as decribed in 865 AD: Voventes Centennales in Sub Rosa 16 - is quite different from what he desires for his Domus Parva.

Cheers

Added a few EDITs to the original post.

Thank you very much, THT! I did indeed read almost all of them. But there's a few things I didn't remember that I can use, like reserving some T/D/R to some Houses. I'm not sure about the increased magnitude, since I already nerfed magic a lot by giving less points to buy arts and spells at character creation, no good books, and other limitations. I guess that may be enough.

Yes, that's one bonus of choosing such an early date :slight_smile:

But regarding the excessive power of hermetic magi, I was thinking about Parma Magica. I can't believe nobody smuggled it outside of the Order. Especially in the first decades, when there was a lot of hedge wizards joining and too few hermetic magi to control everything. A vitkir, say, could join the Order and then teach the Parma to his old colleagues shortly after. No civilization has been able to keep a technology secret for long. Sooner or later everything leaks.
Thus I will probably allow some non hermetic magi to have Parma, later in my campaign, when my PCs will be stronger. Members of the Order of Odin, or the druids, or the witches and shapeshifters of Pomerania. I see that Parma Magica was the first invention of Bonissagus, and I understand you don't need to know a lot of Magic Theory to learn it.
Of course the seek and destroy program will be one of the main concern of the OoH, as well as the identification of the moles.

This is not very clear in the books. Somewhere it looks like it was the Tribunal in 773, somewhere it's stated that it happened in 865. Probably the second GT defined the regions, but it wasn't until 865 that the regional tribunals were allowed to have their own laws (which couldn't contradict the Order's laws, of course).
In 790 most of the covenants are either in the Rhine tribunal or the Diedne area (Brittany and british islands). Other regions (the Alps, Rome, Transilvania, Provence) have probably just one or two covenants each, and thus there's no need for regional tribunals. So, the Grand Tribunal will be the only one, for some time.

Yes, indeed it is. The Order as described in Sub Rosa is already very similar to the one we use to know. I guess that's also because the magazine tries not to diverge from canon, and the official manuals don't go into the "what could the Order be really like, during its childhood?"
In fact the infos that I found most useful in SR16 are those regarding the pagan people and their religion.

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GotF p.140 (plus errata) has the Second Grand Tribunal in 773 AD define the conditions and procedures for the meetings of magi being Tribunals, and the Sixth Grand Tribunal in 865 AD define the regional Tribunals and their geographic allocation. The same distinction you find on TLatL p.141 (plus errata). HoH:TL p.41 box Tribunals is just a bit unprecise.

Cheers

Ok, thank you. That's more or less what I gathered. It just seems odd that the founders felt the need to set those conditions (expressing a need) and then nothing happened for ninety years. I think it's probably the legacy of a change of mind by the authors.
I'm gonna have some unofficial regional meetings before 865, I think, but at least three covenants need to be in the same area for that. Maybe those magi could have a meeting before the Grand Tribunal to try to have a common stance on some issues. Or they may meet more or less regularly just to have some conversation on common problems and to address some Code's violations. Probably you just need one representative from each covenant for that, though.

i don't know if anyone mentioned it yet but sopposedly vim was once 4 different arts(Infernal divine etc) until someone(can't remember her name) changed it

Hello Adrian

I have tackled Vim in one of the guidelines change towards the bottom of my original post. But I'm not sure about the situation before Conciatta. It's clear that before her work, you couldn't use Vim to affect the four realms, such as for guarding from creatures from those realms. But what would you use? I thought that you had to use the other known forms, such has Ignem for a fire elemental, Mentem for a ghost, and so on... But I see someone else thinks there were four more Forms, each one for a different realm. Like Vim-Dominion, Vim-Infernal, Vim-Faery and Vim-Magic. Is there a consensus about this?

Not quite.

The word Tribunal in ArM5 has several meanings. In particular:
(1) Tribunal Meeting: a meeting of magi entitled to make decisions for the community (see ArM5 p.14f).
(2) Tribunal Domain: the geographical area of authority of Tribunal Meetings.
I will keep these two in the following separate for ease of understanding.

The Second Grand Tribunal in 773 AD defined, when the decisions of a Tribunal Meeting would be valid: it had to consist of at least 12 magi from at least 4 covenants. The Tribunal Domain it left to the power of the assembled magi: conflicts between different Tribunal Meetings were unlikely and not anticipated. In F&F p.9 we have hints at local Tribunal Meetings of a Val-Negra Tribunal after 773 AD.
The Sixth Grand Tribunal in 865 AD then defined stable Tribunal Domains throughout the Hermetically settled Mythic Europe, with regular Tribunal Meetings every seven years.

Cheers

You should read for this first LoH p.12-13 Research, describing Conciatta's breakthrough from 930, and the state of Hermetic magic before it. The underscore is mine.

Then, perhaps the box on Sub Rosa #16 p.50 and Forms for the Supernatural there might be helpful. But in 790 AD Hermetic magic might be still far less refined than that - and just have no approach to any realm but Magic.

Cheers

Cheers

Oh great, that's crystal clear.
So between 773 and 865 anyone could call for a tribunal meeting, and provided that it had the numeric requirements, it would be recognized by the Order. Of course it couldn't modify the peripheral code, but it would suffice for legal proceedings and local matters.
I like it because it makes sort of sense, but it's so prone to unfairness that it can be well used for stories.

Example:
The Rhine tribunal domain has five covenants. Rethra calls for a tribunal meeting to be held in its covenant, where it wishes to denounce a magus from Crintera. Fenistal receives no invitation, because people from Rethra know that the Merinita would support the bjornaer (Rethra claims that Fenistal is closer to Transilvania than the Rhine, if it cares to give a justification). Crintera declines to participate, invalidating the tribunal meeting (less than 4 covenants participating). Rethra doesn't give up and calls for another tribunal meeting, inviting the same four covenants and another one in the Alps. Now, if Crintera wouldn't participate, the tribunal meeting would be valid anyway, and its magus would be prosecuted. So Crintera declares that it belongs to the Novgorod Tribunal domain, and its magi can't be prosecuted by the tribunal meeting to be held at Rethra... and so on.

Ok. So in 930 Vim could only be used against the Magic Realm. Several Magi were trying to add new forms for the Divine, Infernal and Faery Realms, when Conciatta succeded in expanding Vim to those Realms. Supercool!
Still... even before 930, mentem could be used against ghosts, aquam against water nymphs, corpus against demons in physical form and so on. Is that correct?

Wouldn't Rethra offend Bonisagus and Trianoma in Durenmar by such shenanigans - not to speak of Birna, and Quendalon subbing for Merinita? I should think, that in 790 you always need to consider the personalities of the founders for such kind of politics.

Generally yes. There may have been already in 790 demons whose physical form had nothing to do with Corpus, though. And any kind of Wards are still a problem in 790.

Cheers

Yes, of course! This was just a silly example, just to show different kind of possible exploitations.

Yes, it would be a terrible headache to design a ward for every single supernatural creature that could attack you. That's why Conciatta's breakthrough is so valuable.

  • Ignem doesn’t include light, heat or cold. Just fire (Elaine of Flambeau 818).
  • Auram doesn’t include electricity and lightnings.
  • MuCo spells can’t be interrupted by simply concentrating (Mutantes of Bonissagus 912)
  • Mentem has the Limit of Soul, and can’t affect thoughts and intelligence. It can affect intelligent spirits, memories and emotions.
  • Vim can only be used on active magic or creature and accident of the magic realm. It can’t be used on creatures and accidents of the other three realms (Conciatta 930). ReVi and MuVi spells can’t be invented, at the moment. The only MuVi spell is Wizards' Communion, which is a Cult of Mercury heritage ritual.

The Certamen is yet to come (Tremere 817)

The Aegis of the Earth hasn’t been invented (Notatus of Bonissagus 836)

The Twilight is still a complete mystery.

The Parma Magica can’t be temporarily suppressed (not sure about this).

[EDIT AUG 31] Penetration is being studied by Flambeau, but is not common knowledge yet.

[EDIT AUG 31] Longevity potions don't hold back the apparent ageing.

does anyone remember the books that describe all this? im curious. also i assume that most of these are essentially major breakthroughs. done twice so as to be fully incorporated into hermetic magic

The heat, cold, Auram, Mentem and Parma Magica things are not in any book and I invented it.

The other ones are scattered around in several books. This is what I remember:

  • light is HoH:S
  • MuCo is probably HoH:TL
  • Vim is in LoH, and maybe Sub Rosa 16 the last sentence.
  • Certament is in the rulebook
  • Aegis is HoH:TL
  • Twilight, I don't remember
  • Penetration is HoH:S
  • Longevity Potion, I don't know.

Why and how the hedge wizards changed to hermetic magic? Did they learn the arts as separate things or their former knowledge were somehow worked as arts, too?
It's a very interesting concept, I would read any further info about it.