BTW, This old thread might be useful to someone wanting to design such a tradition. It has to do mostly with replacing vis ( which make a cool, powerful bonus to any hedge tradition). I also collected and codified my replies here, which might be used to form such a tradition.
According from wikipedia, “Magic in ancient Egypt was utilized for a variety of purposes, including healing, protection, and summoning divine powers.”. With that in mind, we can create 3 new Accelerated Abilities:
-Restore, which combines healing from Cr Co, Cr An an Cr An healing guidelines
-Defend, which will be Rego wards only
-Pray, which will use ReVi summoning guidelines.
It would obviously require appropriate ingredients or catalysts, in the form of “pecific rituals, prayers, and symbols to invoke divine assistance. These included the use of symbolic items such as amulets”. Which could simulate this with the Option: Potent Magic of 3.1.1.Magic requires appropriate ingredients or catalysts, maybe combining it with the Option: Ingredients as Vis for Ritual spells.
Since it was so tied to divine assistance, we could give it some options under 3.1.3.3) Channeling, namely the Option: Invested by a Pantheon.
Also, being based on rituals and prayers means it must have been slow, so 3.3) Magic Limited By Time or Complexity, probably, by having Casting times increase exponentially with magnitude. spells up to 1/2 your ability take 1 round to cast, then it’s a diameter until 1/2 of your skill, 15 min / magnitude until your skill, and1 day if it is greater than your skill.
Although, 5.2.3) Rituals require a long time to cast might be better
if you want to make it weirder and more foreign, feel free to combine with 4.2 ENERGY POOL Magic, namely, Option: Fire for Fire
I also have a soft spot with 5.2.4) Magic requires assistance, namely, Mundane Assistance: this make for big rituals, with mots of people involved.
That’s all for now! Going to sleep
, hope you like it! 