For development, progress and sheet etc.
Elymas began his apprenticeship under house Jerbiton, where his high presence and gentle gift seemed to make him a natural. As he expressed questions about why magi should support the dominion when the dominion clearly opposes magic however he drew the attention of a Tytalus magus who wanted the apprentice to further the Titanoi, believing he would become a great mystagogue. Elymas however decided to dedicate his life to a different goal- trimming back the overgrown power of the dominion, and in true Tytalus fashion found allies in the covenant of excommuncants and began infiltrating the organization he sought to oppose.
When (out of the 15 years) and how did the change of paret happen?
Probably about year 4.
I see. Did you imagine it as some mutual agreement or how did it happen?
My new parens manipulated my Jerbiton parens into declaring certamen over an issue of honor that the Tytalus did not really care about, then naming the apprentice as his prize if he won, putting the Jerbiton into a no win situation when he realized how far outclassed he was at certamen- or at least out-researched in terms of 'know your enemy", and he had to surrender me to the Tytalus.
Elymas Tytalus
Int | 2 | Per | 0 |
Pre | 3 | Com | 3 |
Str | -1 | Sta | 1 |
Dex | -1 | Quick | -1 |
Virtues: gentle gift, self confident, personae, skilled parens, subtle magic, quiet magic, quiet magic, improved characteristicsx2
Flaws: driven (replace divine auras with magic auras-major), ambitious(minor), enemies, susceptibility to divine power, uncertain faith, visions
Sigil: roses, whether by color, scent or other association. Voting sigil is a silk rose.
Personaility Traits: skeptical+2, cocky+1, focused +3
Abilities
ability | specialization | score | XP |
---|---|---|---|
Sicillian | Calabrese | 5 | 0 |
charm | ladies | 2 | 15 |
folk ken | clergy | 2 | 15 |
guile | avoiding trouble | 2 | 15 |
intrigue | recruiting agents | 4 | 50 |
personae | priests | 2 | 10 |
magic theory | research | 5 | 75 |
ettiquette | high class | 2 | 15 |
parma magica | vim | 1 | 5 |
finesse | mentem | 3 | 30 |
penetration | mentem | 3 | 30 |
Arts
Creo | 6 | Animal | 0 | Ignem | 0 |
Muto | 6 | Aquum | 0 | Imaginem | 0 |
Intelligo | 6 | Aurum | 0 | mentem | 9 |
Rego | 6 | Corpus | 0 | Terram | 0 |
Perdo | 6 | Herbem | 0 | Vim | 4 |
spells
spell | arts | level |
---|---|---|
aura of enobled presence | MuIm | 10 |
trust of childlike faith | PeMe | 10 |
aura of rightfull authority | ReMe | 20 |
frosty breath of the spoken lie | InMe | 20 |
sense the nature of vis | InVi | 5 |
Demon's eternal oblivion | PeVi | 15 |
Exercise the filthy spirit | PeVi | 15 |
charm against putrefecation | CrCo | 10 |
rising ire | CrMe | 15 |
posing the silent question | InMe | 20 |
Lamp without flame | CrIg | 10 |
Even if this seems to be WIP have some random thoughts:
Parma should have a Form as specialization not a Tech.
Art table doesn’t include Perdo, Herbam, Vim. I suppose Perdo and Vim have some exp in them? Pe 6 and Vi 4?
I am guessing you are still working on virtues and flaws, and will change abilities around to include latin, code, artes etc etc.
Why the finesse and mentem combo? I don’t know any effect that requires them – thought I could of course be forgetting something obvious.
my code conversion from my excel spreadsheet is off by a line, yes Vim and Perdo have scores ( I will fix this later) I have virtues and flaws but was more interested i getting the tables right (which was not 100% successful) given the coding requirements.
I chose mentem with finesse because that is where his focus has been- making sure he gets things just right when he messes with people's minds- keeps false memories more credible for example.
2 personas, #1 Father Sarducci
A friendly priest who might occasionally be mistaken on the finer points of doctrine (the character has no theology skill) he is a kind hearted priest who is very good at providing comfort for his flock, even if his followers have a tendency to have a few more single mothers arise than neighboring parishes, at least he can always provide them with direction to a covenant where they will be sheltered and cared for- this was his first persona developed in his late teens as an apprentice and the exploits of father Sarducci amused his parens. He does not oppose religion or defy it in ways that would invite infernal attention, but subtly undermines faith and the dominion while exploiting its benefits.
Persona has social status: priest and gains the mentor flaw as his activities have also come to the attentions of a cardinal who sees in father Sarducci a potential political pawn within the church.
Persona 2: Bassanio- this persona is a clever young merchant who managed to marry an older woman left widowed by a partner in a shipping concern. Though the persona originally had the social status of merchant it now has a social status of partner, with the story flaw of unhappily married.