I've been running Feng Shui for a couple of weeks now and overall we are having a lot of fun. One thing where my group seems to fall down a bit, however, is in the attack description. Most of my players are unwilling to describe their attacks in much detail and, although I have been taking up the slack and providing description to try and encourage them and show them whats possible, I don't think they are going to without some kind of incentive.
To this end I was thinking of bringing in description rewards, similar to those from stunting in 2nd edition Exalted. I was thinking
- An attack with interesting description = 1 point bonus to the total outcome.
- An attack with an interesting description using the environment in an entertaining way = 2 point bonus to the total outcome.
- An amazing description that makes everyone at the table laugh/impressed etc, a 3 or 2 point bonus (I haven't decided yet which) with the player regaining a fortune point.
Can anyone see any issues with this, or think of a better/more interesting way to encourage entertaining description in games?