It is a fun drama. There's a little bit of player tension.
The Jerbiton Muto maga of the covenant is married to a cursed companion who is the lord of a minor castle next to the rebellious vassal. She has gone all Lady Macbeth and is trying to figure out a way to have her husband take over the rebellious vassal's lands.
The player leaving the game after next session is a Flambeau terram-specialist. He gave up life as a noble to pursue magic, but still follows the ideals of chivalry. He wants to somehow get his proud brother out of this mess.
The rebelling brother has been funded by magically created gold from another covenant that wanted to access certain vis sources on his land. They merely stated they wanted their grogs to have free passage, and did not reveal they were wizards, but rather said their gold was from the crusades against the cathars further to the south.
Lady MageBeth has suggested the rebelling brother take up holy vows, and she'll take credit for the negotiations and try to take over the vacant holdings with Henry III's blessing. However, her husband is Tainted by Evil due to some misadventures in the Holy Land while on crusade, and has lots of martial skill, but none of the skills needed to be a Vicompte. She is hoping that she might get King Henry III and unAnointed King Louis of France to meet and parley their current tensions, but Louis will likely not agree to this as he does not have the Divine Authority of a King at present that Henry has.
(The player and I have decided that she will declare her AIM for that in character, but has agreed a more "right" feeling outcome is for them to have the cursed companion lord to take over the lands left by a different worthy lord who WILL be made vicompte; taking over these smaller holdings will make the players lords of Vezay and a few other local areas of note, solve their income problem, and be a more gradual and believable step up).
The Terram Flambeau ideally would save his ancestral lands and his brother, but due to his brother's ill-timed power play, he sees keeping the lands in the family as a very remote thing. He mainly wants to keep his brother alive but has been warned by Quaesitors not to meddle with his family's affairs after helping fend off a siege of his family's castle by Cathar-supporting lords.
So, player's last game, and lots of agendas in the wind. And those are just the player's not to mention the NPCs who are meddling.