I have some difficulties trying to understand fast cast Defense (ArM5 p.83).
Here are my questions.
Sorry if they are so many....but I really have some confusion about this topic.
How does it work? Like a normal Fast-cast spell?
I mean: do you need the normal casting total (technique+form+Stamina+aura) -10 (fast) + stess die?
If so....why you need to identify only the form and not the technique of the defending spell?
what if I do not want to identify it?
What if I just want to fast-cast a spell whose effects happen before the effects of the attacker's spell?
Isn't it easier?
To neutralize a spell which form/technique do you need to use?
Exactly those of the spell you are trying to defend against?
Or can one of those variate?
What are the effects of this defense?
I got that against spell if one manages to roll a total which is half the attacking spell the defense works, and if it is = to its attacking spell level, this is neutralized.
So....the defense is just that?
It neutralize a spell, but does not create new effects?
I see that this fast-cast defense can be used also against non-hermetic magic.
How does it work, if they have no form? (e.g. many hedge magic traditions).
Can this be done against the effects created by magic/faerie/divine/infernal creatures with might?
In that case the form is clear...but the technique is not clear!
I see that the fast defense can be used also against mundane attacks....how does it work? The description says "if the level of the spell is high enough to neutralize the threat"...what does it mean?
Isn't it easier to make the fast-caster just cast a spell and make the effects happen before the mundare attack?
Thanks a lot for the patience!!!