Punching Qin Shi Huang?
Punching Qin Shi Huang?
Why would you want to punch Sokrates?
Anyway, can't say that I've tried out the pop-up junctures and currently I am not even GMing Feng Shui at all.
How else are you going to knock the hemlock out of his hand?
Yes, I suppose that's true.
The seventies-plotation era
Non existent ones:
Punching Pleseantville(kinda Wandavision type experience, a place for extremly dangerous timemisplaced beeings)
Punching Alternate Timelines, they worlds that could have been. Now this is a rather endless plethora of possibilities.
Punching Pirates. Seriously, why has this not been implimented?
Ooh, punching pirates! Nice idea! Especially if you've got someone playing the 'Redeemed Pirate' archetype, who can be entirely unimpressed with scurvy knave pirates.
(Alternate timelines would break the metaphysics of the system somewhat, though.)
I also am unclear why I would want to punch So-crates. He is a party dude after all. Punching the Hemlock I can see.
I have done very little with popup junctures. I did a very temporary juncture in feudal Japan. It was there purely to get a few Samurai trapped in the Netherworld.
I have thought that 1960s London might be fun. Yes there is swinging happening on Carnaby Street but this is also the era of the Cray Twins and crime capers. Punching gangsters if you like. You could punch idealistic youths but that just seems mean.
I definitely plan to take my heroes to Hong Kong/Harlem '73. The gangster father of their main gangster enemy started to get active in the 60s, so they're gonna want to track him down in Hong Kong in '73, but they'll find he's traveled to Harlem to try to set up a drug racket. They'll have the chance to take him out in '73 AND burn his feng shui site to make it official!
I'm also adapting the idea of Miami '86 to Hawaii '82 or so, where they'll find the chrono-local Dragons are all beautiful men and women from California who have meetings in the hot tub and blow up helicopters with miniature helicopters. Yes, it's an Andy Sidaris movie juncture!
I feel like my convention series "Time Jester", in which the PCs are support crew and hangers-on to a touring Prog band, needs a final adventure. I'm inspired to do something with a pop-up juncture and have been considering options.
I think there's lots of potential including ancient Egypt, ancient Greece, Arthurian Britain and mythic India.
However I think I will go with the Caribbean in the mythic age of piracy. Plenty of opportunity to swash bucklers, swing on chandeliers and the band can be kept busy jamming shanties down on the docks.
What could go wrong?
Punching Spartans would be delightful. 300? That's nothing. Try one Old Master.