Fiona ex Miscellanea

Thinking ahead on stuff I'd like Fiona to do, and I'm thinking that her talisman should be more than just a walking stick. So, I've got a couple of ideas that I'd for her to do, and I'd like comment/feedback.

Both are going to be done as "Invested Items" enchantments, and both are doable (although, at her current levels, neither one can be done in one season and the one might take a bit longer than the other)

[u]Idea the First: Accio Talisman[/u]
This would be a Rego Herbam effect, which enables Fiona to summon her talisman to her from anywhere, up to six times a day. This is not a Teleport-type effect.

Base Effect is 3 ("Control an amount of wood"), Range: Arcane Connection +4, Duration: Concentration +1, Target: Individual. Final effect level is thus 20.
Lab Modifiers: 6 uses a day, +3; Maintain Concentration +5 (which enables the Talisman to keep moving until it reaches Fiona's hand), for a final Modified Effect Level of 28.

Her current Rego Herbam Lab Total is Re 5 + He 10 + Int 1 + Magic Theory 6 + Aura 5 + Lab (Superior Equipment) 1 + Lab (Dedicated Building, Specialization: Rego) 1 + Lab (Idyllic Surroundings, Specialization: Herbam) 1 + Inventive Genius 3 + it's her Talisman 5 + S&M Bonus (Staff: control things at a distance) 4 = 42. If she experiments, she gets another +3 from her Inventive Genius, and an average of 5 on the die roll, so call it 50 per season, so she could currently do it in two seasons (regardless of whether she Experiments) at her current skill level.

My only concern is whether the whole Rego thing would work, as I would like there to be some kind of Strength roll involved if someone's holding her talisman when she summons it. The closest analog in the core rules would be The Treacherous Spear, which requires a Qui - Encumbrance Stress roll of 9+ to hold on initially, and a Str stress roll of 6+ in subsequent rounds.

Also, if I'm understanding the Talisman rules correctly, every season that she instills effects into the talisman, she gets to Attune it to something, using the Shape and Material Bonus charts for ideas. Since her Talisman is a Staff, it automatically gets "repel things," "project bolt or other missile," "control things at a distance," and "destroy things at a distance." But she could, say, attune a +3 Corpus (from Amber) in one season and +3 Perdo Vim (from Frankincense) in the next?

[u]Idea the Second: Restoring the Body Transformed[/u]
This is probably a Perdo Vim effect, more or less a restricted form of Unraveling the Form of Corpus which is limited to only undoing transformation spells (e.g., if someone is transformed into a wolf, raven, tree, stone, bucket of water, what have you).

Unraveling the Form of Corpus undoes spells of Level + 10 + Stress Die. Looking through the MuCo spells, all the non-Ritual spells have levels ≤ 35, so I'm looking at a spell level of 25 to be sure to get all of them. Unraveling the Form of Corpus has a Range of Voice, but I want the effect to be Touch range, as she would need to touch the target with her Talisman to undo the spell. So that would drop the Effect Level from 25 to 20 while still keeping the same strength?

So, I'd be looking at a Base Effect Level of 20. Usable 3x a day for +2. I'm thinking I'd like to add some Penetration in case there's Parma or some kind of MR involved. So...say Penetration 12 for +6. That makes the final Effect Level 28.

Her current Perdo Vim Lab Total is Pe 5 + Vi 6 + Int 1 + Magic Theory 6 + Aura 5 + Lab (Superior Equipment) 1 + Inventive Genius 3 + it's her Talisman 5 + Attunement (Perdo Vim, above) 3 = 35. If she experiments, she gets another +3 from her Inventive Genius, and an average of 5 on the die roll, so call it 43 per season. So, she can probably do it in two seasons, at her current skill level. It might behoove her to increase her Pe and Vim enough for her to ramp up the Penetration, because I think that could be an issue when she goes to use it.

And she would probably give an Attunement: +5 Muto (from Mercury) in the first season and maybe +5 Lycanthropes (from Silver) just in case in the second.