If a player makes a Talisman with a human Skull and a Staff, and then attunes the skull for "Destroy People" and the Staff for "Destroy Things at a Distance" does the Player have +8 for destroying people at a distance?
So we can only add the best of something that is the same? Is this in any particular book? I've been looking through my core (2nd printing) for an hour and can't find a satisfactory answer.
Yes, I did see that part. But do you know of where it states that only the best or one attunement can be used? (I.e, two things that give an Ignem bonus, do they both stack or not?)
Read the Enchanted Item Example on page 97.
This would indicate that the bonus would stack , capped by Score in Magic Theory.
If Mari had Magic Theory at 08 , she could have an Animal Bone Wand with +08 to Destroy Animals at a distance.
In Potent magic, when designing potent spells, you can only use the best shape/material bonus from each casting item used in the potency list, and those are still caped by MT.
Maybe it's from that that Lady Merlina pulled her answer.
Thanks for the page numbers, so it seems that enchantments can benefit up to your MT in bonuses, but Talismans only grant the highest bonus in a circumstance. Interesting.
Since the bonus is capped by MT (something that makes red coral's total a highly silly number, BTW) I cannot see how it can be abused much. Given the easiness to stack bonuses in ArM5 it is a rule I do not understand why it is still there (lab totals of 100-130 are not difficult to come by, as we have seen in plenty of threads), but hey. Looks like a legacy rule that could be removed without causing much problems.
You say: "Talisman is meant to be better."
I say: "using S&M for casting is a real improvement."
Therefore your idea of stacking to MT limit for casting is not necessary. Unless you misunderstood "attunement" (like most of the posters) and only want to stack S&M for enchantments instilled in your talisman.
Yes it is, but you still might spend a huge amount of time for potentially rather small bonuses, which is why i think allowing all bonuses that are relevant for something be used.
Also, it would mean that attuning low bonuses wouldnt be completely wasted. And it would mean that the Talisman could potentially get a little better as a magi improves their MT over time.
And exactly because the MT limit is there, it cant really be abused either.
It also encourages even more inventive use of S&Ms as you can also make better use of low bonuses.