It says that in the Perdo Vim guidelines, though not with speech as eloquent
I say it does, right in the section where it says that Vim counters use normal Vim rules. According to the standard guidelines, Perdo Vim does stop anything.
No, and I don't know why you are stuck on that point. I suppose Unraveling the Fabric of (Form) is custom tailored, but I would say you need to cast it as a spell and not as an enchanted device (because you cant fast cast from a device). Winds of Mundane Silence doesn't need to be customized at all. We are not dealing with the spont rules here, we are talking about fast cast formulaic Vim spells. Totally different animal.
Sorry to say that I disagree. In my view, your trying to discourage this is against the spirit of the rules.
And I think that the MuMe(Vi) spell is an interesting idea. It needs a Creo requisite and requisites of the Arts of the spell it emulates, and would need to be at least twice the level of the emulated spell. And you need to either know the spell or be reading the mind of a magus who knows the spell. Under those conditions, I would allow a player to invent such a spell. Maybe requiring a Mystery just so the other players don't howl.
And that is all well and good for your saga. But I find your arguments unconvincing and I think you are grasping at straws.
Then how does a MuVi spell manage to function? And don't hand me that "Muto is different" argument. There is obviously a point in time bbetween casting and effect, even if only a milisecond. If not, then no fast cast defense spell of any sort could ever work ever.
That makes no sense. Could you restate that in another way?
And I am
That sounds like you are just throwing restrictions at me in desperation. If the spell it affecting that magus only, then yes, I do need to penetrate parma. But if he is targeting me, then there is a micro-milisecond when the spell is "in the air" between us. Like an arrow in flight.
Argghh!! The puns are caustic!!!!!!!!!!
(snip math) Okay, fine. But you will get no sympathy from me trying to compare the power of a spontaneous spell to a Formulaic.
Yes, and it is very difficult to do as well. I am totally fine with this, as a player and as a storyguide.
You miss my point. In this case, the "there" is an imaginary point between the caster and the defending magus, a split second between casting and effect, which is why a countering can only be done with Fast Casting.
There is a difference between theory and practice. You know what? Thwarting the Thaumaturgical Threat is too weak for Dimicatio. My one character invented it for that, and the fist time I used it was a combat situation. I countered a ReMe15 spell, but it took every ounce of effort to succeed. I had to blow confidence on a successful Fast Cast initiative, I had to spend two levels of Fatigue (via Life Boost) just to get the minimum casting total, a third Fatigue level because of a low casting total, and the countering roll I barely made by a hair.
This spell won't work in Dimicatio. It is too weak.
I say it is lots of fun, and I do use judgement. Very wise judgement indeed. Are you suggesting otherwise? I am a storyguide of my own saga as well as a player in several others.
As for Thwarting the Thaumaturgical Threat, the old BoAF is the very reason why it simply won't work in Dimicatio. I need a counter roll of 70 or higher using that spell. The highest level I can go without needing a Ritual is 50th, giving me a roll of 60 plus a die. Which means I need a Casting of at least 50, as I subtract 10 for Fast Casting, and I would loose Fatigue unless I rolled a 60 or higher. Then I need to roll a 1 followed by a 5 or more, as I need a roll of at least 10 (an "0" is a botch)
It is almost impossible for a PeVi specialist to manage this feat, and if he does, that is also quite spectacular. And that is as high as he can go. Level 55 requires a ritual, and thus is no good for Fast Casting.
Marko:
It is not more difficult: you need to be prepared, that's all.
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You don't think that speding a season crafting a frmula spell followed by a season spent mastering it resulting in a spell that need three consecutive successful rolls in not some how harder than casting a spontaneous spell you put no thought or effort into?
Sorry, but "It is NOT at all an outrageously powerfull spell. Not by a longshot. It is a weak spell with some minor utility against low level magic.
And you're the guy who wants to ban multi-casting. Sorry, but I am not going to measure what should and should not be RAW by your preferences.
Sorry if I seem harsh. The clash of steel can get like that sometimes. I respect your ability to debate and enjoy having crossed swords with thee