It's been noted elsewhere that there are a couple of Guns Schticks that do not seem to appear on the advance paths for any of the Archetypes (as opposed to ones that are rare, like 'Eagle Eye').
- 'Back For Seconds'
- 'Firm Grip'
- 'Reactive Fire'
- 'Shake It Off'
Should these remain ephemeral temptations for players looking through the Gun Schtick list, or is there a list of the Archetypes that should have these on their Awesoming Up lists?
(Admittedly, Back For Seconds and Shake It Off seem to have a fair bit of crossover, and any character with both is really going to be a threat when they get up again ...)
And a couple of side notes ...
The Ex-Special Forces archetype gets 'Carnival of Carnage III-IV' as possible advances - does that mean that they don't need to purchase I and II before getting III and IV? Or should it start at I rather than III?
The Full Metal Nutball only seems to have access to 'Bloody But Unbowed', not levels II and III of the same schtick.
The Magic Cop gets 'Stop Right There!' as a possible Guns Schtick advance ... except that is already a starting Schtick for the Magic Cop.
(Why, yes, my players are indeed nearing their first Advance, whatever gave you that impression?)