Here there be grogs

I didn't want to make any more characters just yet, I really didn't. But this one just got me in a rear naked choke and wouldn't let go until I tapped. So, here she is.

[size=150]Maria[/size]
Age: 39
Height: 5'9” (176 cm)
Weight: 169 lbs (77 kg)
Hair: Black, with streaks of grey
Eyes: Brown
Handedness: Ambidextrous*

Characteristics**: Int 0, Per +1(1), Pre 0, Com 0, Str +1(1), Sta +2(1), Dex +1, Qui +1

Virtues: Covenfolk i[/i], Enduring Constitution, Tough, Warrior
Flaws: Missing eye, Pessimistic, Social Handicap (sees the work of the Infernal in everything)

Abilities: Area Lore - Burgos 1 (military people), Area Lore - Riversedge 3 (strategic points), Athletics 2 i[/i], Awareness 3 (sentry duty, Bows 3 i[/i], Brawl 4 i[/i], English 4 i[/i], Folk Ken 3 i[/i], Leadership 6 i[/i], Profession – Sergeant 3 (leading attacks), Ride 2 i[/i], Single Weapon 7 i[/i], Spanish 5 (native)i[/i], Teaching 5 (single weapon).

Personality Traits: Brave +2, Pessimistic +2
Equipment: Full leather scale armor (Soak: +10), Peasant clothes, Knife, Arrows, Bow (Short), Shield (Heater), Sword (Short)

Encumbrance: 3
Burden: 4

[table][tr][td][u]Weapon/Attack[/u][/td]
[td][u]Init[/u][/td]
[td][u]Atk[/u][/td]
[td][u]Dfn[/u][/td]
[td][u]Dmg[/u][/td]
[td][u]Load[/u][/td][/tr]
[tr][td]Dodge[/td]
[td]+0[/td]
[td]--[/td]
[td]+5[/td]
[td]--[/td]
[td]0[/td][/tr]
[tr][td]Fist[/td]
[td]+0[/td]
[td]+4[/td]
[td]+5[/td]
[td]+1[/td]
[td]0[/td][/tr]
[tr][td]Kick[/td]
[td]-1[/td]
[td]+4[/td]
[td]+4[/td]
[td]+4[/td]
[td]0[/td][/tr]
[tr][td]Knife[/td]
[td]+0[/td]
[td]+6[/td]
[td]+6[/td]
[td]+3[/td]
[td]0[/td][/tr]
[tr][td]Short sword[/td]
[td]+0[/td]
[td]+11[/td]
[td]+10[/td]
[td]+6[/td]
[td]1[/td][/tr]
[tr][td]Short bow[/td]
[td]-2[/td]
[td]+5[/td]
[td]+5[/td]
[td]+7[/td]
[td]2[/td][/tr]
[tr][td]Shield, heater[/td]
[td]0[/td]
[td]0[/td]
[td]+3[/td]
[td][/td]
[td]2[/td][/tr][/table]

Description: Maria is a rather tall, stout (she prefers the term “brawny”) Spanish woman with black hair streaked with grey and dark brown eyes. She is almost always seen fully armed and armoured, but can on occasion be caught wearing light frilly clothing that reminds her of the home she had left behind when she went to England as a girl.

Personality: Maria was one of the casualties of Riversedge's first Infernal Incident in 1191, when she was a raw woman-at-arms of 17. The incident left its mark on her, both physically and emotionally. One of the imps clawed her eye out before it was destroyed. And she's been more dour ever since. While she's not really paranoid, she has been very quick to see the hand of the Devil himself in practically everything around her. Sunny day? The Devil is making us feel lackadaisical, so that we don't truly be prepared for his next attack upon our bodies and souls. Rainy day? The Devil's doing, so that we can grumble against the blessings of the Lord God. Et cetera. Some say that it was a miracle indeed that she ever married and had children; Maria would say that it was an infernal scheme to make her less vigilant, but since she's a lowly sinner she didn't mind as much as she should. Her husband died a year or two ago, and both of her children are married now, so she's found herself growing homesick for the land where she was born. When Cygna announced that she would be soon moving to Iberia, Maria told her that, as neither Cygna, Terrance, nor Celestria spoke Spanish, that she would need someone to travel with her who did. Maria has not yet told Cygna that she plans on staying in Castile...and after seeing the derelict guard duty that the locals were pulling at the docks, she's decided that they need someone like her to whip them into shape.

  • I actually cast lots to determine a character's handedness, a d20 and a d6. If the d20 is higher, the character's right-handed; if the d6 is higher, left. On a tie, the character is ambidextrous. For Maria, both dice came up 4, and I was rather surprised to find nothing in the rules about handedness (since several games I've had actually make ambidexterity an Advantage).

** The number in parentheses after the Characteristic value is the Aging Points that Characteristic has so far (Maria's made four Aging Rolls, and three have come up “One aging point in any Characteristic”).