house rules

Ok that makes a lot more sense. Are "Standard Spells" Core only, or include spells from other supplements?

it includes other supplements- not MoH, Hermetic projects, or Transforming Mythic Europe though.

The guideline "sustain or suppress spell cast by another" under ReVi suffers the same limitations regarding enchantment as do MuVi spells. Note that a mage using an item does count as another unless the spell is cast by the item itself..

Quoting this here, for reference,

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When seeking an apprentice or familiar I will be using the rules from Apprentices to determine if you locate either. You may "assist" yourself to lower the perception threshold with one characteristic and ability combination, and there are of course differing abilities which may be used to assist depending on which you seek- social abilities will be far more useful in seeking apprentices while magical lore or animal ken will be more useful in seeking a familiar.

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