The thread for discussions regarding house rules for this Saga.
Can I get some clarification on how we will handle wards spells? I was reading the thread https://forum.atlas-games.com/t/ward-thoughts-not-going-there-i-promise/4085/1, and now feel a mite confused.
Well the main issue RAW: Do wards need to penetrate?
IMHO it is slightly askew - a passive ward keeping creatures at bay needing to actively penetrate the magic resistance?
On the other hand, if you didn't need the penetration, a ward would be more powerful than designed to be.
Thus, the balance of penetrating the magic resistance for a ward's magic to even affect a creature, with the lvl of the ward to keep it at bay will be kept in this saga.
If we cast a ReVi ward against demons spontaneously with a casting total of 15, and penetration ability of 2, can we decide after rolling that the ward level is 8 and the penetration 9? It makes sense to keep the ward level and the penetration roughly equal.
Yes as mentioned in the thread that would be a fair re-distribution (unless you have chaotic magic, which takes precedence)
Here is the suggested path of advancement for the Terram Cult, as well as the Initiation Scripts.
I might fumble some with the last three still though, as I write stuff in...
So hum... is everybody ok with these first Scripts?
I read the book a bit, but i don´t own it nor know enough to comment on your scripts.
Yup Yan, they seem fine