1)how do you magically create a book?
i mean sth like a spell that instantaneously makes your thoughts into words,writing a book in an instant. presumably with another spell maybe giving you a temporary absolutely
perfect memory so that you can then materialise it.
as well as copying a book to make many copies at the cost of vis. maybe it would be a creo terram with an intellego requisite?
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creating artificial life. ok souls may be out of the question but a mind is not a soul. maybe creo corpus with a mentem requisite?
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affecting luck. or does it fall under the limit of time? i think the learned magicians can do this and is is not presented as an integration project so i assume it isn'tneeded.
i could be wrong but i think solomonic astronomy did sth similar also not presented as integration..
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can you use intellego magic to understand an objects resonance.? such as if a dagger was made for or used for murder etc. or does this concept not exist in ars magica??
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can you increase a characteristic by morethan +1? same level of spel propably but lower maximum bonus possible.
6.can muto give you a bonus greater than 6+? after al by definition muto is about unnatura changes. unlike rego.
7.does mythic alchemy break the law of essential nature ? i interpreted it as" it's magical but our worlds physics and ars magica's physics are different."
8 i assume that normal alchemy(experimental philosophy alchemy) can be done my hermetics. the art and academy book seems to say so but cradle and cresent gives a breakthrough that alows hermetics do do with alchemy what experimental philosophy can. so im really confused
- can you do sth like affect an item or person with a passive effect? for instance making everyone feel lust or hatred towards that person. or make an object inspire greed(think sauron's ring)
10.by the way what kind of breakthrough would you assign to these feats? teaching many students in the arts( id say it's major) , making formulaic spells over lvl 50(hermetic i think)