I'll first introduce my self a bit. I'm new to game and I'm from belgium so English isn't my strongest virtue and on top of that I'm dyslectic so my grammatics and spelling aren't always optimal.
I've a history of RPG's like Vampire the requiem and Das Schwarze Auge (i think it's called the evil eye in English) and tabletop games like Warhammer and Armalion.
Me and my fellow troupe members have just started playing Ars Magica because our GM thought the magic systems of DSA were to limited, I agree with him on that point. I also decided to be a co-GM (or whatever it's called these days ^.^) to help him and give him a chance to play to. k, with that behind us I'll begin with what I wanted to ask you guys.
I want do a story about one (or more) of the Grigori (fallen angels), particularly Azazel.
I've recently saw a movie (I actually saw it before but only now came to the conclusion i can make a good story about that.) named: Fallen. In the movie you see how Azazel can move inside humans/animals by touching them, and when his host dies his spirit can also fly into another human or animal. [color=darkblue]Now one of my problems is how i can create some kind of boundary for Azazel not to touch one of the troupe members and get inside of him.
I'm going to introduce Azazel to the Magi in our next game by using one the 'bad' guys of the prologue my GM used. He was a Tytalus Magus who killed our teachers and other Magi whom where present at the small gathering by summoning a demon. The Tytalus Magus was apprehended at the end. All but us and one Magus, the teacher of our Flambeau, had died that night. Our troupe left the wizard in the hands of a Quaesitoris and left in a hurry back to our covenant.
Now comes my story:
What we didn't know was that Azazel was inside the Magus the whole time. Two years later we get a letter from Pierre (the Flambeau's teacher) that the Magus responsible for the deaths of the magi had been released because there wasn't any evidence of his betrayal. Somehow Azazel (the magus) had intercepted several messengers to us from the Quaesitoris to come froth as witnesses in court.
[color=darkblue]Here's my second problem, I don't really know how Magi convict others in court and is it the same everywhere else? When there's no evidence and no witnesses he's innocent?
I see Azazel as someone vengeful so he'll do anything to make the life of the magi and the people around them very sour. And now it's personal because we disturbed his plans in the future. He'll travel to a city near our covenant (on the border between England and Scotland) and prepare some evil. In that city there's an English courtier who hates us because we insulted him once (or something like that). Azazel will make the courtier his puppet so it'll make it harder for us it interfere with Azazel's plan.
That's everything i got at the moment. [color=darkblue]I'm still stuck with some stuff that'll make it more interesting for the troupe. What kind of enemy's should i throw at them, or what obstacles? Please tell me what you think of it and any suggestion or comments are very welcome.
Matt