Wren
Magic Might: 10 (Animal)
Characteristics: Int +2, Per +2, Pre -2, Com 0, Str 0, Sta +2, Dex +1, Qik +2
Size: 0
Season: Summer
Age: -- (--), Height: 5'6'', Weight: 158 lbs, Gender: Female
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (3)
Virtues and Flaws: Magic Animal, Long-Winded (Fatigue Rolls: +3), Sharp Ears (Hearing: +3), Tough (Soak: +3), Strong Sidhe Blood [Physical Quirk: Blue blood], Second Sight*, Lightning Reflexes (Initiative on Surprise Attack: +9), Magical Covenfolk, Carefree, Black Sheep, Offensive to Beings (Spirits), Baneful Circumstances (Cold Iron), Outcast, Environmental Sensitivity (Extreme heat) [Penalty: -3]
Qualities and Inferiorities: Improved Fatigue × 1, Keen Sense of Smell, Lesser Power × 1: 25/25
Personality Traits: Hound +0
Reputations: Ferocious 2
Combat:
Bite: Init: +2, Attack +10, Defense +9, Damage +1
Dodge: Init: +2, Attack --, Defense +7, Damage --
Soak: +5
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Athletics 5 (distance running), Awareness 4 (keeping watch), Guile 2, Etiquette 1, Brawl 5 (bite), Hunt 4 (track by scent), Second Sight 1, Norse 3, Italian 3, Stealth 2, Charm 2
Equipment:
Encumbrance: 0 (0)
Powers:
The Inexorable Hunter (Lesser: 25), Points: 5, Initiative: Qik-10, Form: Corpus, Range: Arc, +4, Duration: Conc, +1, Target: Ind, +0, Level: InCo25, Requisite: Animal, Design: 25 levels, Base 3, +4 Arc, +1 Conc, +1 An requisite
Terrifying Howl, Points: 4, Initiative: 0, Form: Mentem: Anyone who hears the wolf’s howl is
struck with fear of the wolf and of wilderness
places away from the haunts of men.
Someone already in a house will merely
not want to leave. Overcoming this fear
completely requires a Brave roll against an
Ease Factor of 12. Acting sensibly while
responding to it, such as heading back to
the village carefully, requires a Brave roll
against an Ease Factor of 6. Those who
fail the easier roll simply flee in panic.