Kalliste ex Tytalus

Name: Kalliste ex Tytalus

Characteristics: Int +2 Per +0 Pre +2 Com +0
Str -1 Sta +2 Dex +0 Qik +1

Size: 0

Age: 31 (31), Height: 5'9”, Weight: 137 lbs, Gender: Female

Decrepitude: 0 (0)

Warping Score: 0 (0)

Confidence: 2 (5)

Virtues:
Gift(Free)
Hermetic Magus(Free)
Self Confident(Free)
Magic Blood(Magic Human, Minor)
Shapeshifter(Major)
Pussient Art(Creo, Minor)
Affinity with Art(Creo, Minor)
Subtle Magic(Minor)
Unbound Tongue(Minor)
Minor Magical Focus(Healing, Minor)
Inoffensive to Animals(Minor)

Flaws
Envied Beauty(Major)
Covenent Upbringng(Minor)
Unruly Air (minor)
Chaotic Magic(Major)
Exciting Experimentation(Minor)
Greedy (minor)

Personality Traits: Meticulous +2, Cautious +3, Loyal +3

Combat:
Dodge: Init 0, Attack N/A, Defense 2, Damage N/A
Punch: Init 0, Attack 1, Defense 1, Damage -1
Kick: Init -1, Attack 1, Defense 0, Damage 2

Soak: +2

Fatigue levels: OK, 0, -1, -3, -5, Unconscious

Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)

Abilities:
Greek (Formal Phrases) 5
Brawl 1 (Dodge) 1
Area Lore: Mediterranean (currents) 1
Athletics (Running) 2
Folk Ken (Magi) 2
Survival (Mediterranean Sea) 2
Stealth (Natural Areas) 1
Shape Change (Dolphin) 3
Intrigue (Debate) 1
Guile (Convincing Lies) 2
Leadership (In the Lab) 1
Etiquette (Among Magi) 1
Concentration (Spell Concentration) 1
Magic Theory (Corpus) 4
Artes Liberales (Rhetoric) 1
Philosophiae (Debate) 1
Parma Magica (Ignem) 2
Penetration (Ignem) 1
Charm (First impressions) 2
Chirurgy (Binding Wounds) 3
Medicine (Diagnose) 1
Hunt (Small Mammals) 1
Order of Hermes Lore (houses) 1
Code of Hermes (Apprentices/Gauntlets) 1

Equipment: Grimoire, Clothing, 3 pawns Animal

Encumbrance: 0

Sigil: Faint pine scent

Twilight Scars: None

Arts:
Cr 12+3 In 5 Mu 6 Pe 0 Re 4
An 5 Aq 2 Au 2 Co 5 He 3
Ig 4 Im 0 Me 0 Te 0 Vi 3

Spells Known:
Purification of the Festering Wound (CrCo 20) CT:27
Ward the Cruel Touch of Pestilence (CrCo 20) CT:27
Spasms of the Uncontrolled Hand (ReCo 5) CT:11
Sturdy mantle of the traveller (CrAn 30) CT:22
Doublet of Impentrable Silk (MuAn 15) CT:12
Pillum of Fire (CrIg 15) CT:21
Aura of Child-like Innocence (MuMe 10) CT:5
The Succubus's Trick (MuCo 5) CT:10

Other Forms:

Dolphin
Int: +2, Per: -2, Pre: +2, Com: +0
Str: -1, Sta: +2, Dex +0, Qik:3
[b]Size : +0
Qualities: Pursuit predator, Vocal, Imposing appearance, good Jumper
Virtues/Flaws: Pussient Swimmer, Perfect balance, Carefree, Weakness: Music
Abilities: hunt 4 (fish), Brawl 2 (bite), Swim 5 (Sea), Survival 3 (sea), Awareness 2 (FIsh), Music 3
Attack: Bite: Init: +3, Attack +6, Defense: +7, Damage: +0
Soak: +2
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)

Eagle:
Int: +2, Per +3, Pre +1, Com +0, Str -4, Sta +2, Dex +1, Qik +5
[b]Size : -2
Qualities: Accomplished Flier, Fast Flier, Keen Eyesight, Pursuit Predator, Extra Natural Weapons
Virtues/Flaws: Keen Vision, Fragile Constitution
Abilities: Athletics 5 (swift flight), Awareness 4 (spotting prey), brawl 2 (talons), Hunt 4 (game birds),
Survival 3 (cold climates)
Attack: Beak: Init: +6, Attack +6, Defense: +8, Damage: -3
Talons: Init +5, Attack +6, Defense +11, Damage: -2
Soak: 1
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-3), -3 (4-6), -5 (7-9), Incapacitated (10-12), Dead (13+)

Cat (tabby fur)
Int: +2, Per +1, Pre +2, Com -4, Str -7, Sta +2, Dex +3, Qik +4
[b]Size : -3
Qualities: Ambush Predator, Domesticated, Extra Natural Weapons, Good Jumper, Skilled Climber, Thick fur
Virtues/Flaws: Perfect Balance, Pussiant Awareness, Sharp Ears, Nocturnal
Abilities: Athletics 3 (jumping), Awareness 4 (at night), Brawl 2 (claws), Hunt 4 (mice), Stealth 4 (Stalking)
Attack: Bite: Init: +4, Attack +8, Defense: +7, Damage: -5
Claws: Init +3, Attack +8, Defense +10, Damage: -6
Soak: +1
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-7), -3 (8-14), -5 (15-21), Incapacitated (22-28), Dead (29+)

Lioness:
Int: 2, Per 0, Pre +2, Com +0, Str +5, Sta +3, Dex +2, Qik +1
[b]Size : +2
Qualities: Aggressive, Ambush Predator, Crafty, Good Jumper, Hardy, Imposing appearance, Large Claws,
Large Teeth, Tough Hide, Vocal
Virtues/Flaws: Improved Characteristics x2, Pussiant Brawl, Tough, Proud, Weakness (submission)
Abilities: Athletics 5 (pouncing), Awareness 2 (smell), Brawl 5 (claws), Hunt 4 (deer), Stealth 4 (Stalking),
Survival 5 (arid climates)
Attack: Bite: Init: +1, Attack +13, Defense: +9, Damage: +8
Claws: Init +1, Attack +15, Defense +12, Damage: +9
Soak: +8
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-7), -3 (8-14), -5 (15-21), Incapacitated (22-28), Dead (29+)
Special: +3 to jump checks

First year:

2 seasons studying Corpus knowing her longevity potion is coming up for 20 xp.

Traveling to learn more of the sea and test herself only to get mobbed out of several pods of Dolphins because the other female dolphins didn't want her around. the males were too interested in her. She carefully tried to play things down but alas it didn't work very well. She learned the hard way that dolphins are a lot like humans when it comes to competition. Made a note to invent a spell to deal with with this in animal reactions. (Bonus: 5 xp in animal handling, 3 pawns animal vis from a shark the pod killed)

10 xp in Area Lore: Mediterrainean second season.

5 pawns Animal saved (total 8 animal)

Second
Some Study, continued exploration

Season 1: 10 xp Animal
Season 2: 10 xp shape shift
Season 3: Her explorations of the Mediterranian continued this time on board ships. The journey was harsh as she was constantly upsetting the crews with the amount of food she was eating. She often had to dive into the sea to catch a bunch of fish to make up for her huge appetite. Still when there were small fights, with other ships, she was more than welcomed, especially for her healing skills and fighting. 5 xp area lore Mediterranean, Contacts among the merchant captains, confidence point
Season 4: 10 xp Corpus

3 pawns corpus, 2 creo (Cumulative 2 creo, 8 animal, 3 pawns corpus)

Year 3
Season 1: 10 xp shape shift (lioness form)
Season 2: 10 xp animal
Season 3: 10 xp corpus
Season 4: 5 xp animal handling, 5 xp Leadership

Year 4:

Season 1: 5 xp guile, 5 xp Chirurgy
Season 2: 10 xp corpus
Season 3: Penetration 10 xp
Season 4: Learn Aura of Ennobled Presence
Also Gather vis for tribunal

5 pawns Corpus (Cumulative 2 creo, 8 animal, 8 pawns corpus)

Year 5
Spent time moving among the coastal cities playing traveling healer. Spent time in towns only to have multiple encounters with jealous wives accusing her trying to steal their husbands. Such confrontations frequently went from bad to worse that hooded cloak became standard wear. 5 xp folk ken and new dress style, confidence point

Year 5:
Season 1: Pater's longevity potion failed with aging crisis. Word was brought and Kallista flew back to help tend him. She did not want to give up on her rivalry and the challenges he still posed to her. She assisted him in the lab in brewing his new longevity potion. 1 xp magic theory, 1 xp Corpus, 3 pawns corpus for her own longevity potion.

Season 2: Study Creo for 15 xp
Season 3: brew her own longevity potion as it was time: LT: 39 + 2 for vis = 41
use 9 pawns corpus (7 base and 2 to boost total): +9 potion
Season 4: Mentem 10
Also Gather vis for tribunal

4 Me vis, 1 Creo (cumulative 3 creo, 8 animal, 2 corpus, 4 mentem)
Aging: Potion -9 + healthy living as mage -1 + Magic blood -1 + 7 for roll (invisiblecastle.com/roller/view/2705272/) = -4 so no effect.

Year 6
Season 1: Vim 10
Season 2: At the request of the treasurer, Kalliste brews a longevity potion for another mage of the tribunal. This earns her two tokens for a 10th magnitude potion, 2 xp for Corpus
Season 3: Creo 15
Season 4: animal 10
Also Gather vis for tribunal

3 pawns Muto, 2 pawns creo (cumulative 5 creo, Muto 3, 8 animal, 2 corpus, 4 mentem)

Year 7
Season 1: Joined with her Paren to investigate rumor of one of the house having turned to Diabolism. The two already knew of the suspicion and hostility that their house was faced with and they wanted to see about dealing with it before the queasitors and tribunal and public notice became involved. It turned out that a diabolist had killed their house mate but was using his reputation and lab and they needed to get help in destroying him. 5xp Infernal Lore, knowledge of how the infernal impacted magical effects.
Season 2: 10 xp Perdo
Season 3: Learn Demon's Eternal Oblivion at level 5, 2 xp magic theory
Season 4: Learn Severed Limb Made Whole, charm against Putrification and Bind Wounds (lab total 46+aura)
Also Gather vis for tribunal
3 pawns Vi, 2 pawns Ig (cumulative 5 creo, Muto 3, 8 animal, 2 corpus, 2 Ignem, 4 mentem, 3 Vim)

Aging for Year 6 & 7
-9 for each
invisiblecastle.com/roller/view/2705331/

Name: Kalliste ex Tytalus

Characteristics:
Int +2 Per +0 Pre +2 Com +0
Str -1 Sta +2 Dex +0 Qik +1

Size: 0

Age: 38 (34 appearant)

Height: 5'9”, Weight: 137 lbs, Gender: Female

Decrepitude: 0 (0)

Warping Score: 0 (0)

Confidence: 2 (8)

Virtues:
Gift(Free)
Hermetic Magus(Free)
Self Confident(Free)
Magic Blood(Magic Human, Minor)
Shapeshifter(Major)
Pussient Art(Creo, Minor)
Affinity with Art(Creo, Minor)
Subtle Magic(Minor)
Unbound Tongue(Minor)
Minor Magical Focus(Healing, Minor)
Inoffensive to Animals(Minor)

Flaws
Envied Beauty(Major)
Covenent Upbringng(Minor)
Unruly Air (minor)
Chaotic Magic(Major)
Exciting Experimentation(Minor)
Greedy (minor)

Personality Traits: Meticulous +2, Cautious +3, Loyal +3

Combat:
Dodge: Init 0, Attack N/A, Defense 2, Damage N/A
Punch: Init 0, Attack 1, Defense 1, Damage -1
Kick: Init -1, Attack 1, Defense 0, Damage 2

Soak: +2

Fatigue levels: OK, 0, -1, -3, -5, Unconscious

Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)

Abilities:
Greek (Formal Phrases) 5
Brawl 1 (Dodge) 1
Animal Handling (Dolphin) 1(5)
Area Lore: Mediterranean (currents) 2 (5)
Athletics (Running) 2
Folk Ken (Magi) 2 (5)
Survival (Mediterranean Sea) 2
Stealth (Natural Areas) 1
Shape Change (Dolphin) 4 (5)
Intrigue (Debate) 1
Guile (Convincing Lies) 2(5)
Leadership (In the Lab) 1 (5)
Etiquette (Among Magi) 1
Concentration (Spell Concentration) 1
Magic Theory (Corpus) 4(5)
Artes Liberales (Rhetoric) 1
Philosophiae (Debate) 1
Parma Magica (Ignem) 2
Penetration (Ignem) 2
Charm (First impressions) 2
Chirurgy (Binding Wounds) 3 (5)
Medicine (Diagnose) 1
Hunt (Small Mammals) 1
Order of Hermes Lore (houses) 1
Infernal Lore (impact on Magic) 1
Code of Hermes (Apprentices/Gauntlets) 1

Equipment: Grimoire, Clothing, Lab equipment, Rock collection (colored rocks/gems of various sorts (selected for beauty and appearance, not value, most worthless), 3 tokens for service to tribunal (longevity potion brewing, collecting tribunal vis)

VIS: 5 creo, Muto 3, 8 animal, 2 corpus, 2 Ignem, 4 mentem, 3 Vim

Encumbrance: 0

Sigil: Faint pine scent

Twilight Scars: None

Arts:
[table][tr][td]Cr[/td]
[td]14+3 (3)[/td]
[td]In[/td]
[td]5[/td]
[td]Mu[/td]
[td]6[/td]
[td]Pe[/td]
[td]4[/td]
[td]Re[/td]
[td]4[/td][/tr]
[tr][td]An[/td]
[td]9[/td]
[td]Aq[/td]
[td]2[/td]
[td]Au[/td]
[td]2[/td]
[td]Co[/td]
[td]11 (2)[/td]
[td]He[/td]
[td]3[/td][/tr]
[tr][td]Ig[/td]
[td]4[/td]
[td]Im[/td]
[td]0[/td]
[td]Me[/td]
[td]4[/td]
[td]Te[/td]
[td]0[/td]
[td]Vi[/td]
[td]5 (1)[/td][/tr][/table]

Spells Known:
Purification of the Festering Wound (CrCo 20) CT:41
Ward the Cruel Touch of Pestilence (CrCo 20) CT:41
Severed Limb Made Whole (CrCo 25) CT: 41
Charm against Putrification (CrCo 10) CT: 30
Bind Wounds (CrCo 10): CT: 41
Spasms of the Uncontrolled Hand (ReCo 5) CT:17
Sturdy mantle of the Traveller (CrAn 30) CT:28
Doublet of Impentrable Silk (MuAn 15) CT:16
Pillum of Fire (CrIg 15) CT:23
Aura of Child-like Innocence (MuMe 10) CT:11
The Succubus's Trick (MuCo 5) CT:18
Aura of Ennobled Presence (MuMe 10) CT: 11
Demon's Eternal Oblivion (PeVi 5) CT: 11

Other Forms:

Dolphin
Int: +2, Per: -2, Pre: +2, Com: +0
Str: -1, Sta: +2, Dex +0, Qik:3
Size : +0
[b]Qualities: Pursuit predator, Vocal, Imposing appearance, good Jumper
Virtues/Flaws: Pussient Swimmer, Perfect balance, Carefree, Weakness: Music
Abilities: hunt 4 (fish), Brawl 2 (bite), Swim 5 (Sea), Survival 3 (sea), Awareness 2 (FIsh), Music 3
Attack: Bite: Init: +3, Attack +6, Defense: +7, Damage: +0
Soak: +2
Fatigue levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20)

Eagle:
Int: +2, Per +3, Pre +1, Com +0, Str -4, Sta +2, Dex +1, Qik +5
Size : -2
[b]Qualities: Accomplished Flier, Fast Flier, Keen Eyesight, Pursuit Predator, Extra Natural Weapons
Virtues/Flaws: Keen Vision, Fragile Constitution
Abilities: Athletics 5 (swift flight), Awareness 4 (spotting prey), brawl 2 (talons), Hunt 4 (game birds),
Survival 3 (cold climates)
Attack: Beak: Init: +6, Attack +6, Defense: +8, Damage: -3
Talons: Init +5, Attack +6, Defense +11, Damage: -2
Soak: 2
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-3), -3 (4-6), -5 (7-9), Incapacitated (10-12), Dead (13+)

Cat (black furred with white patches)
Int: +2, Per +1, Pre +2, Com -4, Str -7, Sta +2, Dex +3, Qik +4
Size : -3
[b]Qualities: Ambush Predator, Domesticated, Extra Natural Weapons, Good Jumper, Skilled Climber, Thick fur
Virtues/Flaws: Perfect Balance, Pussiant Awareness, Sharp Ears, Nocturnal
Abilities: Athletics 3 (jumping), Awareness 4 (at night), Brawl 2 (claws), Hunt 4 (mice), Stealth 4 (Stalking)
Attack: Bite: Init: +4, Attack +8, Defense: +7, Damage: -5
Claws: Init +3, Attack +8, Defense +10, Damage: -6
Soak: +2
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-7), -3 (8-14), -5 (15-21), Incapacitated (22-28), Dead (29+)

Lioness:
Int: 2, Per 0, Pre +2, Com +0, Str +5, Sta +3, Dex +2, Qik +1
Size : +2
[b]Qualities: Aggressive, Ambush Predator, Crafty, Good Jumper, Hardy, Imposing appearance, Large Claws,
Large Teeth, Tough Hide, Vocal
Virtues/Flaws: Improved Characteristics x2, Pussiant Brawl, Tough, Proud, Weakness (submission)
Abilities: Athletics 5 (pouncing), Awareness 2 (smell), Brawl 5 (claws), Hunt 4 (deer), Stealth 4 (Stalking),
Survival 5 (arid climates)
Attack: Bite: Init: +1, Attack +13, Defense: +9, Damage: +8
Claws: Init +1, Attack +15, Defense +12, Damage: +9
Soak: +8
Fatigue levels: OK, 0/0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-2), -3 (3-4), -5 (5-6), Incapacitated (7-8), Dead (9+)
Special: +3 to jump checks

Spring 1220: 5 xp to shape shift and confidence point