[size=150]Kara[/size]
Characteristics: Int +2, Per +1, Pre 0, Com 0, Str ‑1, Sta +2, Dex 0, Qik +1
Size: 0
Age: 15 (15), Height: 5'0'', Weight: 128 lbs, Gender: Female
Decrepitude: 0
Warping Score: 0 (0)
Confidence: 1 (3)
Virtues and Flaws: The Gift, Book Learner (Book Quality: +3), Apt Student (Learning Bonus: +5), Flawless Magic (Spell Mastery Experience: Doubled), Hermetic Apprentice, Educated (50/50), Covenant Upbringing, Pessimistic, Proud, Twilight Prone
Combat:
Dodge: Init: +1, Attack ‑‑, Defense +1, Damage ‑‑
Fist: Init: +1, Attack +0, Defense +1, Damage ‑1
Kick: Init: +0, Attack +0, Defense +0, Damage +2
Soak: +2
Fatigue levels: OK, 0, ‑1, ‑3, ‑5, Unconscious
Wound Penalties: ‑1 (1‑5), ‑3 (6‑10), ‑5 (11‑15), Incapacitated (16‑20), Dead (21+)
Abilities:
[tableborder][tr][th]Skill[/th][th]level[/th][th]specialty[/th][/tr]
[tr][td]Slavic[/td][td]5[/td][td][/td][/tr]
[tr][td]Latin[/td][td]4[/td][td]hermetic usage[/td][/tr]
[tr][td]Code of Hermes[/td][td]2[/td][td]political intrigue[/td][/tr]
[tr][td]Magic Theory[/td][td]2[/td][td]Rego[/td][/tr]
[tr][td]Faerie Lore[/td][td]1[/td][td]fairies of Transylvania[/td][/tr]
[tr][td]Dominion Lore[/td][td]1[/td][td]saints[/td][/tr]
[tr][td]Leadership[/td][td]1[/td][td]inspiration[/td][/tr]
[tr][td]Brawl[/td][td]1[/td][td]dodge[/td][/tr]
[tr][td]Organization Lore: House Tremere[/td][td]2[/td][td]History[/td][/tr]
[tr][td]Order of Hermes Lore[/td][td]2[/td][td]history[/td][/tr]
[tr][td]Survival[/td][td]1[/td][td]Forests[/td][/tr]
[tr][td]Intrigue[/td][td]2[/td][td]gossip[/td][/tr]
[tr][td]Guile[/td][td]2[/td][td]lying to authority[/td][/tr]
[tr][td]Folk Ken[/td][td]2[/td][td]magi[/td][/tr]
[tr][td]Etiquette[/td][td]1[/td][td]faeries[/td][/tr]
[tr][td]Charm[/td][td]2[/td][td]being witty[/td][/tr]
[tr][td]Climb[/td][td]1[/td][td]Trees[/td][/tr]
[tr][td]Concentration[/td][td]2[/td][td]reading[/td][/tr]
[tr][td]Awareness[/td][td]2[/td][td]searching[/td][/tr]
[tr][td]Artes Liberales[/td][td]2[/td][td]logic[/td][/tr]
[tr][td]Philosophiae[/td][td]1[/td][td]ritual magic[/td][/tr]
[tr][td]Athletics[/td][td]1[/td][td]running[/td][/tr][/tableborder]
Arts: Cr 0, In 1, Mu 0, Pe 0, Re 2, An 0, Aq 0, Au 0, Co 0, He 0, Ig 0, Im 0, Me 1, Te 0, Vi 2
Equipment:
Encumbrance: 0 (0)
Spells Known:
[tableborder][tr][th]Name[/th][th]CT[/th][th]Mastery[/th][/tr]
[tr][td]Sense of Magical Power (InVi 2)[/td][td]+7[/td][td]quiet casting[/td][/tr]
[tr][td]Sense the Nature of Vis (InVi 5)[/td][td]+7[/td][td]quiet casting[/td][/tr][/tableborder]
Kara is a product of the Tremere training program. When they find promising youths, they are collected and given an education and indoctrination. Kara has been in the system for 5 years and has just had her Arts opened in the past year. She is at times excited and scared for this new adventure. She misses other children her age. Being only able to have conversations with Thyra and the few others who speak Latin, she has been getting into mischief by sneaking around and exploring.
She is unsure about Thyra as a master and this trip to the north. She does not understand anything about the Gifted plague or why they left Transylvania.
[hr][/hr]
Kara was in the background for Thyra but I have been procrastinating in making her up.