I'm running an in-person game of AM5, currently as the Alpha (and probably only) SG. It's good fun, but I want to get to know the game from the player's perspective, too, so if anyone is thinking about starting a PbP game, I'd like to be considered.
I've got access to a number of the books, but the only one that I'm well-versed in is the core book. Given my preference, I'd rather stick closer to the core rules, but I'm easy-going and up for whatever. I don't have any specific concepts in mind that I want to try out - I'd be happy enough to receive direction about a setting/saga and make something cohesive with it.
I looked at the wiki and the posts in the forum, but I'm not sure that I understand what's going on. What's this fast-advancement period all about? Are the adventurers actually being played out, or are you just randomly determing outcomes, costs, rewards, etc.? What's the point? Why not just... play it?